I have an idea for a super crazy Vladimir rework.

IsIsGankedParis··2 votes·1,168 views

He is a hemomancer. but I thought, "What if he actually tried to suck the enemies blood and control it?"

In this iteration, he is a melee champ with some ranged abilities, and doesn't rely so much on spellvamp.

New Passive: Blood Pact: Vladimir has a blood resource bar, filling up as he takes in the blood of his enemies, capping at 100. Vladimir gains increased health regen while the resource bar is filling, upon reaching the full bar, Vlad's next basic ability will heal him for 10+(10xlevel) and deal 2-10% of his max health as bonus damage on his next ability. Vlad gains 1 point for minion kill, 5 for large monster kills, and 10 for champion kills.

New Q: Blood Manipulation(Costs a flat amount of health): Vladimir targets a unit(friend or foe), marking them for 3 seconds, if Vladimir hits that enemy with his next basic ability, it deals 20% increased damage and gives him 5 points of blood. If Vladimir targets an ally or himself, he/they gain rapid regeneration and movespeed for 3 seconds, after the 3 seconds, their body overloads from the stress and lose 50% health regen for 5 seconds, and 15% movespeed.

New W: Sanguine Pool(Costs 20% of current health if it activates, 10% is refunded if he doesn't get attacked): Vladimir marks himself for 1 second, causing the next basic attack or spell cast on him to deal 50% damage and he turns into a blood pool and becomes invulnerable. Vladimir teleports behind the enemy who attacked him, but not to enemies past 650 range, meaning he can't teleport behind a Caitlyn. For enemies past 650 range, Vladimir simply becomes invulnerable for 1 second, unable to move.

New E: Blood Draw/Blood Transfusion(Costs 10-50 health for draw, 10% current health for Transfusion): Vladimir targets either an enemy or an ally. Enemy: Vladimir rips blood out of target enemy, draining blood giving him 5 points of blood and healing him based on his missing health(5-20%, not sure on numbers). If Vladimir targets his ally, he heals them for 10% of his current health. Range on the ability is 300-400.

New R: Life Drain(200 range): Vladimir grabs an enemy and supresses both himself and enemy for 2.5 seconds. While suppressed, Vladimir rips out the life essence of the enemy and drains it for himself, dealing 30/40/50% of the enemies max health as magic damage, and healing him for half of the damage dealt. Vladimir gains 25 points of blood from Life Drain but if Vladimir kills an enemy with Life Drain, he gains 100 points of blood.

Thoughts? I just thought of this on the way back home and just thought of these abilities. While he would still heal for ridiculous amounts, it's more gated on the fact that his E heals him for less when he's full, and more when he's weaker, though I'm not sure on how that could work, this was just an idea.

The combo with his W into R was inspired by stick figure spotlight when Demacia fought Noxus. Jarvan impaled Vlad but then Vlad pooled behind Jarvan and basically did this "Life Drain".

Feedback is appreciated.

10 Comments

Tavish1 votes

Numbers need tweaked but seems like an interesting idea. Especially the ulti. Going magic pen means killing any enemy at 50% health or less seems a bit strong.

Miner92211 votes

The ulti could instead of using max health use current health, but then again, no kill potential there.Rumble

jDVL20eCYs1 votes

you want vlad to a sustain tank as mundo? with no scaling but health? please no.... seams so toxic

Arsames1 votes

Vladimir is getting reworked next year or next 2 years, just wait for it lol.

IsIsGankedParis1 votes

Doubt it, Darius rework is on a much smaller scale and has been pushed back for 2 years now, we'd be lucky if he gets it by the end of the year.

Arsames1 votes

Darius and Vladimir rework are not priority yet, they will come after 1-2 years. Riot released a list of champs that are high priority for rework, I can't remember them all, might have missed some, but it was something like this: Gangplank Taric Poppy Warwick Yorick

Ranger Azereth1 votes

I honestly don't think that vlad needs much of a rework. He's squishy with good regen utilizing skill timing (okay spamming or sustaining e and q's) but I'm also someone that plays vlad and I enjoy his style. I would say it'd be a good idea for a future champ though....maybe a hemomage rival? I like the concept just not on vlad ^.^;

Erockandroll1 votes

I think he losses to much of his current Identity Transforming him into a melee mage. A kit like this would be better for a completely new champion.

Also, He's a Blood mage, not a Vampire. I would keep him a health distance away from the image of being a blood sucker. I had an Idea similar to your Blood draw/transfusion, But it acted more as a leash, And I called it "Blood line."

If your going to rework a champ, You need to get an Idea of What their core Identity is, And their Ideal Objective that they want to Achieve. One thing that's weird for me is that his Roles are Mage/tank Hybrid, But his lack of Crowd Control really doesn't make in effective as Either. Really he's just an AP Fighter. Should we retain his AP bruiser out look? or give him more CC? Just think about what makes Vlad, Vlad.

Mecha MaIphite1 votes

That R needs a lot of changing. You're effectively doing what Malzahar would do with his ult AND his pool, while gaining spellvamp from it.

Meeks0111 votes

I was expecting "Delete him." bravo.

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