Please get Irelia out of mid lane
Being gap closed on from 1300 range and instantly losing 80% of your health as she parries your burst is not remotely fun for literally anyone even attempting to play an AP carry against her.
Being gap closed on from 1300 range and instantly losing 80% of your health as she parries your burst is not remotely fun for literally anyone even attempting to play an AP carry against her.
She just needs nerfs in general.
There's no rule saying that Irelia should only be played top. Nautilus used to be a jungler before he became a support.
There are no rules, but they are actively removing champs from certain lanes if it is unhealthy for the game.
Hence why they forced Lulu out of top lane, for example. And it seems that Irelia might be a problem right now and could use some nerfs.
Then why did they not force singed or jayce out of toplane?
The answer is that hardcountering is fine, but Lulu just broke the game in general when she was played top lane
Because they were intended to go top. The problem is when a new unintended playstyle for a champ arises and then breaks the game,as you said.
then the same logic applies to irelia
read her Q/A she was intended to go both mid and top which is why they gave her so many high AP ratios
Then I don't see a problem with her being played mid. If she's too strong, then maybe nerfs are in order, but, based on that, I don't think she needs to be removed from mid altogether.
ahhhh singed and jayce are top laners hurr durr
I don't think Irelia should be nerfed to remove her from the mid lane, but rather nerfed appropriately and probably get kicked out of midlane as a result. Her problems are not a result of being in midlane, but that is rather a symptom of it.
Although I guess you could argue the same thing for Lulu, but I think her's was a more extreme case of being an absolutely broken kit in a non-support role while Irelia is going to do her melee carry thing in either lane.
Sorry Meddler can't walk and chew gum at the same time, you'll need to wait till the patch after the one they raise elise's MS by 5.
well.. stop playing AP carries mid then. Play someone with cc.
The exaggeration is burning my eyes.
Gotta love people confusing 625 with 1300.
And it shouldnt come at a surprise that she goes mid she prefers laning against squishy targets.
The exaggeration is burning my eyes.
Gotta love people confusing 625 with 1300.
And it shouldnt come at a surprise that she goes mid she prefers laning against squishy targets.
Accept she jumps to a minion at 625 range and then jumps to another minion 625 units away from that one all in rapid succession for a total of about 1250... so not an exhageration
True but you know that the minion is low on hp thus you know that she can chain dash and as such you can prepare for her assault. Hell you can even use it to your advantage since you know where she will dash.
She chooses whether or not to dash, meaning you have to attack in response to that.
If you go aggro, since most mages have telegraphed abilities, she just dashes away.
This is also true for a lot of top lane matchups, and this has been an annoying part about irelia even pre-rework.
The spam-targeted dash thing is not fun to play against. Akali and Diana share this.
Indeed she chooses whether to dash or not. But nevertheless you have to be prepared whenever there is a minion low on hp. Also this is part of her kit is the same as pre rework so yeah it had to be retained.
Indeed she chooses whether to dash or not. But nevertheless you have to be prepared whenever there is a minion low on hp. Also this is part of her kit is the same as pre rework so yeah it had to be retained.
IMO, one of the areas League has always suffered in with regards to mobility is the fact it continues through roots and stuns. So with Irelia for example, I hit her with a root, yet she already was in Q movement towards me means she is on top of me. That is bad for a squishy mage.
These dash champions wouldn't be so aggravating if dashes would be stopped upon the connecting of roots or stuns.
So you can be prepared, but your effectiveness of your skill is greatly reduced.
100% agree.
I just personally feel like you have to put in so much effort to play around Irelia and she comparatively takes much less effort to play around you. You see that with champs like Riven, Yas, or Fiora, where it seems like their champ is just so much better than yours purely because of their kit.
Like, I know what I need to do to play around those champs (as Darius, for example), but I am physically unable to because of immobility, telegraphing, etc.
Well you are right about that. But in my opinion irelia is much more fair to play against compared to riven or yasuo. She has to actively succeed with her q in order to get a refund ( i mean she has to q on a low hp minion unlike the rest), she has no way to escape again unlike the rest. So in my opinion she is a outplaying champ that's done right.
She's more fair than riven (and possibly yas, though I personally put them at the same lvl).
But saying "She's more fair than Yas or Riven" doesn't stop her from being unfair to play against, if you catch my drift.
Well, there will always be champs that feel unfair to play against. Besides there is nothing you can nerf to her currently. Number wise she is fine. Her passive needs to be stacked and has a small scaling. Her q has shitty base damage but has a decent total ad ratio. The healing scales pretty meh (only late game you can see it) Her w roots her and well its her only defensive tool in her kit. (actually they could lower the width of this skill by a small amount since you cant really dodge it) Her e has good base damage but its maxed last (most of the times) since the stun is static at 0.75. Its also pretty easy to evade as long as your character is not a tank. And her ulti disarms only if you come in touch with the wall.
Like what the fk would want to nerf to her? Her stun?
A nerf anywhere helps champs everywhere when the champ's kit as a whole is annoying.
The same applies with Riven/Yas and co. Most people who hate those champs hate their entire kit, so they'd be fine with any nerf.
Nerf base numbers, nerf healing on minions, add soft-lock to dash chaining, there's a lot.
Both riven and yasuo have no cd on all of their kit and no resources whatsoever. While irelia has low cds in late game and is gated by mana.
Nerf base damage? What? She already has low base damage (well minus her e but its hard to land). Nerf healing on minions? Its 12%-20% of ad. Thats pretty much nothing until late. Soft lock on dash chaining? WTF IS EVEN THIS? She is supposed to be mobile.
Do you want to nerf her or gut her?
People hate their entire kit.
I didn't say nerf base damage, I said nerf base stats. Maybe even with compensation scaling buffs. Pulls back her early power for a bit. Nerfing base dmg and making it scale higher/stay the same also works.
Soft lock on dash chaining? WTF IS EVEN THIS? She is supposed to be mobile.
Yeah, and if you notice mobile champs aren't exactly fun for top laners to deal with.

But her base stats are low enough. Well minus her armour and aa range, but armour was the only buff that she ever got since her rework.
I would argue that mobile champs arent fun to play against generally speaking. But irelia's mobility is done right.
Accept she jumps to a minion at 625 range and then jumps to another minion 625 units away from that one all in rapid succession for a total of about 1250... so not an exhageration

In lane against this zero counterplay bullshit once again. Very fun.
Update: I literally cannot enter lane. I lose 80% of my health and have to move away to retaliate, because she's in my hit box and my skill shots. She also dived me from 100% at level 9, and killed me while exhausted under the turret.
some people don't understand that there are specific lanes now for specific roles. you can't have a janna go top or a karma go jungle or a syndra go adc. this bs of a champ needs to be nerfed because no matter what happens, as soon as this %%%%%%%%%% gets one item, everyone is done for and it is so depressing.
I really want this to happen , mid lane is tragic lately , not only because of her , but generally ap mages are rare to see lately
yenn thread getting upvotes?
I don't like seeing irelias coming out of the lane 0-6 and getting on top of your carrys with 1 ad item.
Same goes to Camille too.