Runes, tier 1 and tier 2

EcchiOtakuTM··5 votes·430 views

Please remove tier 1 and 2 runes and just allow level 1-29 players to just buy runes that grow into tier 3 runes this way they can get what they want without not being able to really specialize before 30

5 Comments

Lucky Iccy2 votes

or just remove tier 1 and 2 period, and allow tier 3 to be purchases at any level. Its much make sense to say "You not high enough level to get stat buffs at the same level as other ppl ur playing against who are that level" Besides lower tier runes are a trap that make new players waste IP

Weasel Kensei1 votes

[{quoted}](name=Lucky Iccy,realm=NA,application-id=3ErqAdtq,discussion-id=A1FPAE8h,comment-id=0001,timestamp=2015-10-27T00:04:02.803+0000)

or just remove tier 1 and 2 period, and allow tier 3 to be purchases at any level. Its much make sense to say "You not high enough level to get stat buffs at the same level as other ppl ur playing against who are that level" Besides lower tier runes are a trap that make new players waste IP

This on top of the fact that you get summoner 11 at level 10, but the JG is so harsh that you will have to overspend on potions even as Warwick early game just to have enough sustain to get through.

Jungling isnt even a thing you can really start doing until probably level 20 when you have enough mastery points, AND rune slots to make it worth the effort. For the dullards that read that and imideatly start pulling their anecdotal evidence out of their arse, or think Im saying its statisticly impossible to clear the camps, IM NOT. Im saying that the enemy JG is more than likely clearing faster than you, taking less damage, and ganking harder.

Newer players lack the runes to JG, and even if they do have a decent rune amount, it is unlikely its dedicated to jungleing, its probably a general purpose Armor/MR oriented runepage, but no AD or AP to help clear the JG camps faster. Who knows what they have, but it is almost certainly not dedicated. No I dgaf if you started JG at x level, thats you, millions play this game, most dont start jungleing at that level. I started trying it out at level 22 with WW after reading guides on how to set up masteries and runes for it. People around me were perplexed how come I strugled on occasion to clear the jg camps. I had to keep explaining Im new to the game, dont have a full set of teir 3 runes, I dont have 30 levels for full masteries, so thats how come I struggle where a level 30, full generic JG rune page all tier 3 runes dosnt. Now I have many JG champs, and can feild AD and AP (though not completely dedicated runes adequate) varieties. NEWER PLAYERS CANT.

They did significantly lower the price of tier 1/2 runes a while back. Though I do believe there is no reason to have them at all, they are a trap, just a time waster in the end.

At the same time, I dont want them removed either. Here me out.

Fuck smurfs, if you want to start over and make a new account to try something and save your win/loss record... ok, suck it up. If you want to terrorize less skilled players trying to learn the game in normals with your equivalent of being held back two grades and picking on the smaller kids brand of bullying... then youll do it without tier 3 runes... suck it up.

So with that said the only thing we can do is try to educate the newer players, that "Hey theres this semi punishment based system in place to make leveling up a huge pain, just to reduce (not eliminate, you cant) smurfing."

Here is my proposal...

Keep them, make them free.

Let people fully customize their rune pages with any and all runes they like, at any time, and let them learn what kind of rune set up is working for them. Then some day they can graduate to full tier 3 runes (and buy those), but they do so kinda knowing what they want, and what will work for them with champ X.

Free tier 1/2 runes, no more trap runes, playerbase education, more fun.

IMA GENIUS GIVE ME A COOKIE.

EcchiOtakuTM1 votes

Yea just do this, my idea would start pre-30 level gap issues

stabby himiko1 votes

The problem with this is that,what if someone brings in someone a minimum of 5 levels higher than someone else,and then that counts as their runes being about 5 levels higher than yours.

EcchiOtakuTM1 votes

well then just remove tier 1 and 2 runes, just let tier 3 remain for all levels

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