I find it wierd that Malzahar after this patch feels consistant than before.

Craft Zeppelin··1 votes·1,017 views
Champion.gg - Malzahar Middle Stats, Builds, Runes, Masteries and Counters

From this patch Malzahar had a really large change towards how his voidlings behave, and how they multiply. Initially the community responded very negatively since it seemed to affect very part of how his kit interact, but after playing a few games and seeing on champion.gg, strangly enough he seems more consistant than before. The thing is I cant tell why.

Can some fellow malz main elaborate?

8 Comments

Weathered2 votes

Because people overreact about these changes, however whenever I said this in the multiple "Malz is ruined" posts, I got downvoted.

Craft Zeppelin2 votes

{quoted}

Because people overreact about these changes, however whenever I said this in the multiple "Malz is ruined" posts, I got downvoted.

Lets be honest here. As long as he has his glorious ult, his winrate wont go down from 50%.

AltAlicia1 votes

No, its because at first it looked like they were completely removing voidlings being directed by your e and ult which would have had utterly ruined him as every essence of control within him would be gone. However that was pulled and he has the same control over his voidlings which allows him to still keep his control mage aspect

Xilixer2 votes

malzahar is still doable but your basically just there to ult specific targets and let teammates do the work.

Xilixer1 votes

i used to be a malz main and ive pretty much dropped him. now this latest change kills his laning phase. dont expect to do anything as long as your tower and their tower stands. as most interactions involve them running under tower. the chances of you getting a kill in the early game are pretty low. with voidlings unable to clear as efficiently as before he is gonna have a harder time farming. also voidlings are easier to kill now with the 3 health bar thing. now i will say that the multiple charges of voidlings are a step in the right direction. a malz player can now keep up voidlings constantly. however, with the changes with voidlings that they cant spawn on killing a creep his burst was nerfed very heavily. an example:

before patch: malz casts voidlings which start to build up after killing a few creeps then ults said opponent. with all the voidlins already there his dps and burst is very high.

after patch: malz casts voidlings right before ulting said opponent. voidlings start to spawn on one another and keep attacking. however only up to 2 voidlings can be out without attacking a champ so his burst is drastically reduced, chances are the voidlings havent even reached the max cap of them before the ult ends and not to mention the fact that they took away the attack speed buff on the voidlings. even worse is they are nerfing item 3116. which malz needs to be efficient in damage.

there is also a slight glitch that i dont know if they fixed or not but voidlings can now be one shotted by any aoe ability.

AltAlicia1 votes

The item 3116 change isn't even a nerf for us Old item 3116 had a 20 percent slow with DOT, aka the slow we used back then. We're using the same slow but now its on a .5 less duration which is irrelevant because we should be constantly re-applying it with E and voidlings. If anything, this is a BUFF as its cheaper allowing us to reach that glorious 3 item power spike faster.

lightdragoon881 votes

I played 2 games after this patch and haven't touch him since.

And it seems I am not the only one as it shows his play rate drop a good bit. The win rate is pretty much not because of him but probably because he is one the same team as Vayne

AltAlicia1 votes

The community responded negatively because it seemed they were removing the e and r controlling voidlings which we both know would have had ruined him. However I personally like the change, they hurt the pushing sort of[though voidlings chunk the shit out of minions low health or not now] but his all in is seriously frightening and he should always have a voidling up if they don't get insta bursted. My only problem is voidlings being one-shot by certain things, if this is going to be the case they should buff the damage on his other spells since its obvious there will be situations where voidlings cannot be all of his damage.

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