My opinion on Riot and 5.1
So I watched the patch run down and they seemed like they know what they were talking about for the most part. But they said that you almost need baron for inhib towers. I almost laughed myself to death (towers don't mean much of anything anymore once it hits mid game). But that was about the only thing I truly disagreed with. So I moved onto the patch notes expecting them to do some decent follow up.
I saw the baron taking buffs which in all honesty were needed for early game as baron has been acting like a snowball buff although this does amp this factor but he is an objective.
They kind of brushed off dragon with some very good key points on it, which in all honesty make sense after the nerfs to it.
On the patch notes there has been a lot of complaining about
being healthy. He is healthy its just there are certain items in the game that really hit him hard.
's and
/
. The problem is with his kit that they want to nerf his turret damage but the only way to do that is to give him better base damages and scaling with level rather than AD. But this poses the problem of letting
build more durable. Which would make the "problem" worse.
In all honestly
's problem is the same with a lot of assassin's.
is just too damn effective. It syncs too well with assassin's. They build damage because they are meant to pop a single target. But who needs AS when you can build an item to keep the chasing going and amping the main damage stats.
is a fairly unbalanced item to begin with being near barely gold efficient without an active but the active synergies so well with its stats and the stats that assassins build or need that it is way too powerful for how cheap it is. It has CDR, crit, armor pen, AS on active, and MS on active. All of them have huge synergy together and make people like
,
,
, etc. really powerful.
Now here are the weirder things. Removing
(not yet implemented)? Just why? Can mages not be assassins too? Maybe just make the window smaller so its more of for burst than for amped damage.
Still no buffs to the blue trinket because you know it is somehow equal to wards. Finally a nerf on chilling smite (less team utility and less 1v1 as well). And they fixed the goddamned turret aggro but that pissed me off that didn't count as bug abuse.
changes. Just WTF are you doing with him. You nerfed his worst part of his game to give him a better late game. He already struggles what is your logic. Same goes with
except
barely got touched at all but ended out ahead overall.
did need some toning down, but not much and he got it.
And one of the bigger things they did this patch:
nerfs. Because somehow that ult that only works while being somewhat ahead is so OP she isn't allowed to be a duelist, I mean she needs at least 3-4 items to be effective as a duelist. She is struggling and Riot is too blind to see the problems. And the
nerf where they said she had the chance to be a "dominant support".
And then there's the
"buffs". I don't even want to tell Riot just how oblivious they are to her actual problems while they actually nerfed her slightly too (Rylia's doesn't synergize with her as well gutting AP
).
... They still won't acknowledge that abusing a broken mechanic to remain viable is a very bad design flaw. He needs a real rework not a make shift one. His kit is so toxic its not even funny. He literally gives a middle finger to game mechanics kind of like
but she at least has the flaw of being very item dependent.
Overall they talked a lot but the execution was terrible once again. Riot its sad how the people writing your articles and doing commentary know more than you do about your own game. I mean the Developers means well but they obviously aren't understanding how to fix the problems.
Sorry about the wall. I tried to liven it up with pictures ;p