It feels so horrible to play Darius.
They just kite you around all day. Just wanted to put it out there. I don't know what I'm trying to accomplish with this post.
They just kite you around all day. Just wanted to put it out there. I don't know what I'm trying to accomplish with this post.
Oh no..
The intended counterplay to Juggernauts like Darius!1
He's got nothing but buffs for the last couple of patches.
His last "real" nerf was back in 7.2.
Guy gets so much free Armor Pen nowadays that he doesn't even need to buy Black Cleaver anymore and just goes straight for Trinity Force.
Complete nothing buffs don't matter in a real argument on balance
Darius is mediocre with a play rate propped up by the promise of his dunk popoffs
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=9uaIg1sA,comment-id=00010000,timestamp=2018-12-17T13:07:13.965+0000)
Complete nothing buffs don't matter in a real argument on balance
You're right, it doesn't.
Darius is mediocre with a play rate propped up by the promise of his dunk popoffs
I just really have to wonder what it is that makes him so mediocre.
Yes, you can say it's his lack of mobility and kiteability, but every (good) Darius picks up Ghost and usually buys either Dead Man's or Righteous Glory (sometimes both) so I don't see the problem. I don't know if Phase Rush is still picked, Dark Harvest sounds really good on him (on paper of course).
Mage and burst meta
Almost all juggernauts vanish from play in mage meta, only exception being Aatrox who is basically half assassin
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=9uaIg1sA,comment-id=0001000000000000,timestamp=2018-12-17T13:14:29.669+0000)
Mage and burst meta
Almost all juggernauts vanish from play in mage meta, only exception being Aatrox who is basically half assassin
But what is it about Mages that cancels out Darius?
range, cc, burst
Mages being mages
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=9uaIg1sA,comment-id=000100000000000000000000,timestamp=2018-12-17T13:22:41.676+0000)
range,
Range leads into his kiteability, which shouldn't be a problem if the Darius player does the aforementioned things.
cc, burst
Both of these are countered by the combined purchase of
+
(+
)
Really, if all Darius players just:
Have a build consisting of
(+
)
Take
& ![]()
Pick up Phase Rush, Celerity, and Legend: Tenacity.
...Darius shouldn't have any problem at all.
He'll be mobile, not be that vulnerable to cc, can survive burst, and still deal decent amounts of damage.
Keyword here being shouldn't, because that is apparently not the case.
[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=9uaIg1sA,comment-id=00010000000000000000,timestamp=2018-12-17T13:17:56.789+0000)
But what is it about Mages that cancels out Darius?
They outrange Darius and has CC. Yikes.
[{quoted}](name=l love Ahri,realm=OCE,application-id=3ErqAdtq,discussion-id=9uaIg1sA,comment-id=000100000000000000000001,timestamp=2018-12-17T13:48:01.948+0000)
They outrange Darius and has CC. Yikes.
Well duh, I know why they counter him, but I do not see how they completely negate him.
That's basically... His counter? Wtf
Mobility was wayyyyy lower when he was released.
Try being in love with Morde