I wish we had 10 bans, 10 real bans, not this current BS where you can waste them banning twice

LoLsucksTFTisOK·2/17/2020, 2:30:37 AM·5 votes·3,639 views

The only thing in the lobby that tilts me more than seeing people ban None is seeing people banning the same things and thus allowing more of the cancerous busted no-brain required new champions to infest my games.

There are way too many awfully designed champions to allow this worthless system to stay,

7 Comments

IRON to PRO2/17/2020, 2:55:42 AM4 votes

I was actually thinking this same thing recently, What they should do is, each team takes turns banning a champ. not have us all ban at the same time, and like you said, waste bans.

Saezio2/17/2020, 2:54:51 AM2 votes

Replace "none" with "pass ban to teammate" for starters

Garson2112/17/2020, 7:48:41 AM2 votes

China players have no time for 10 bans,hours in internet caffe cost and that extra sec is like 1 game more in matter of 1 week so....

hipopotosaur2/17/2020, 3:24:47 PM2 votes

The ban system used to be a lot more like it but we only had 6 bans (Operated by the first 3 people on the team), then the process wash changed to the one still used in competitive play (2 ban phases and 2 pick phases) and then to the system we have now. It's intended to take up the shortest time possible while giving each player a chance to ban a champion.

BackdoorPrincess2/17/2020, 5:48:52 AM1 votes

Honestly nothing was more satisfying than seeing someone ban Cho, then immediately banning Yorick to see someone dodge a couple seconds later. Like, certain bans almost certainly mean someone picking something cheesy anymore, and the fact that you have to see that "Oh, we didn't ban x but they banned their only counter y so hope someone dodges now" is incredibly frustrating. Tbh it should be just back and forth one person picks a ban, other team picks a ban, etc.

Pika Fox2/17/2020, 8:06:30 PM1 votes

Ah yes, all 0 terribly designed champions in the game. So many you need to ban, that 0 champions.

No champion is so strong by default that it will override skill in a matchup unless they directly counter your champion. Unless youre playing at worlds, you are not good enough at the game for individual champion strength to matter in any real way.