It's time we tone down AD sustain across the boards
bork ---> Im fine with 12% provided passive goes down to 7% current hp, if not bork should be 10% life steal again
deaths dance --> 10% physical vamp
bloodthirster --> 15% lifesteal
red pot --> 10% physical vamp (this is a big one people forget when they say "you cant itemize over 30% lifesteal without taking away from building other items, THIS POT EXISTS TO ACTUALLY LET YOU DO THAT WITH A NORMAL CRIT OR AS BUILD)
rav hydra is the only item I currently feel is fine the way it is.
The amount at which ADCs and duelists are sustaining is actually ridiculous, and no, not every damage oriented champion has the luxury of itemizing grievous wounds.
Juggernauts are basically forbidden from legitimately trying to incorporate grievous in their builds. A good chunk of divers also cannot, any manaless mage can't build grievous, etc. And even with grievous wounds, the sustain is ridiculous when ADCs and duelists get damage items anyways.
Juggernauts especially get fucked so hard by sustain because they can't burst (with the exception of maybe noxian might
which is why he's the only decent juggernaut still alive) and rely on DPS and longer fights, which allows adcs to literally itemize them out of existence.
As I had noted in a previous thread of mine. DDance, Bork, red pot MF just fucking draintanked me when I put down my full combo on her as
with cleaver AND maw AND I took a snowball to get right in her face (it was ARAM). She never dropped below 50% hp because the lifesteal was actually ridiculously good.
(old one -turned into wota for spell vamp)
(old morde) - this was more of an abomination top than tank ekko was
Literally 1v2 basically any toplaner and their double buff jungler lvl 6 and don't fall off till 5+ items with enemy building last whisper and even then still good.
says, time flies.
Ahahahaha!
You have sustain/tanky powerhouses which become even more unkillable with DD
You have sustained damage dealers which can use it to stay at full (aka all marks(wo)men)
this have no sense, if he is 35% hp below, so i combo he 2 aa , and now he is up to 35% hp , so pasive doesnt apply