First Evelynn results are in..... and it's laughable.

Azadethe··3 votes·503 views

Today we're seeing the first results on stats pages of Evelynn after the rework.

She dropped to slightly over 48%.

http://champion.gg/champion/Evelynn/Jungle? https://lolalytics.com/ranked/worldwide/current/platinum/plus/champion/Evelynn/

It's amazing how much a champ falls when she loses enough damage that her Tier 2 clear is slowed, many of her early "on the cusp" kills lose ~50-100 damage and no longer become kills, and primary source of post 12 minute gold is taken away item 3098

Bottom line: Evelynn's kit items are limited, and every time you adjust her, the result is going to be predictable. She will either succeed or fail hard, and she farms weaker due to W creating lag times on monsters in the jungle.

My Advice? Make Charm instant vs Monsters, OR; add more Monster damage to her Q. Or.... adjust Electrocute so that it has counterplay (It's high elo's primary rune because of the fast, punishing pace).

8 Comments

bwop3 votes

I actually agree to this! There's no reason why the charm should be delayed on monsters and it can make her early game a lot less slow!

ChargeItDownMid1 votes

[deleted]

Azadethe1 votes

{quoted}

Did champion.gg fix its algorithm yet? Thought it was still extremely inaccurate. Would wait for op.gg or lolalytics

Did you not read the original post? read before posting.

And how can you tell whose accurate lol? No offense, but I'm pretty sure that's all based on the interpretation of the biased reader.

ChargeItDownMid1 votes

[deleted]

Azadethe1 votes

Your question ignores the fact that the second link is lolanalytics (and then you suggest using them)

And, again, how do you know their algorithm is historically inaccurate? I see discrepancies between op.gg, lolanalytics all the time. No two sites are reporting exactly the same.

Julanus1 votes

Here's some information for you.

https://www.reddit.com/r/summonerschool/comments/5hmo89/lets_talk_about_using_championgg_and_other/

And yes, not every site displays the same information, but certain sites have historically been more accurate than others.

As for which is most accurate, there have been Riot responses that suggest OP.GG tends to be one of the more consistently accurate sites for such.

Of course, it's generally a good idea to compare between several different sites to get a more accurate reading of the info you're wanting to use.

Azadethe1 votes

Your reddit doesn't prove or disprove anything. It's one person's spot observations he thinks he sees, without actual documentation, followed by a lot of noise posts about "opinions" of sites and yet more lack of documentation.

As far as I'm aware, ALL sites impose delays on stat releases because they do need sample sizes, data that is conformed, and to ensure Riot isn't introducing an irregular variable like a hotfix.

Champion.GG and lolanalytics posted their very first stat results on day 2 of the patch. Op.gg did not post theirs until day 3. Your reddit complains about infrequent reports from Champion.GG, but they seem to follow the same rules as lolanalytics. More likely than not, when you don't see an update in the statistics on Champion.gg, it's because any changes in the results have not been significant enough to create a different outcome. They likely all just update on an alert by alert basis.

There is no actual Rioter feedback on the accuracy of who/what site as far as I know.

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