Braum and Yasuo wall should switch tbh

koshkyra··2 votes·693 views

Braum should have the reliable, wide af, long duration skillshot blocker as a support who protects his ally and yasuo should have the small, shorter duration skillshot blocker that makes you take damage from the spells anyway as a diver/fighter who doesnt need to be protecting his allies anyway.

4 Comments

D357R0Y3R2 votes

Braum does not only block for his allies, but also takes reduced damage from the blocked projectiles

No, Yasuo was not designed to be a warden

koshkyra1 votes

{quoted}

Braum does not only block for his allies, but also takes reduced damage from the blocked projectiles

  1. Braum does not block for his allies anywhere near as good as yasuos wall does.
  2. Yasuos wall requires taking ZERO damage and you can get cc'd with brayms wall.

No, Yasuo was not designed to be a warden

When did i say this

TitanAnteus2 votes

That's what Braum is, therefore switching out their abilities would switch out that core thematic as well.

DemonBoneJangles2 votes

braum was designed to be a warden yes because he protects his allies at his own risk, yasuo however has the thematic of being an exiled wanderer who from my perspective shouldn't have a supportish ability (im not saying its bad but from a thematic view it makes less sense) yasups wind wall should be a self protecting ability where the wall swirls around him and blocks attacks that target him or those within a certain range of him.

You figure, Braums shield ability is only slightly larger than his hitbox and in fact moves his hitbox to be larger in the direction of the shield, however because its merely braum acting as a shield he would naturally take full effect from anything he intercepts.

Now yasuos wind wall in my opinion should be similar but isn't, its a stationary wall that blocks ALL ranged abilities (another nonsenseical thing), the "wind" that makes up this wall is apparently more or less magical in nature due to his ability to "strike so hard he generates areas of intense wind or pressure" this would explain yasuos ability to seemingly throw mini vortexes after 2 strikes of his sword, in a logical view however even this generated wind wouldn't be enough to stop a completely magical projectile, yet his wind wall can stop almost every ranged ability in the game, (there actually are three ults I believe that can pass through the windwall don't quote me but ive seen certain abilities go right through as if it wasn't there)

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