I'm gonna try to stop being biased and put out the real problems from the Marksmen update
I've been putting a lot of hate on Marksmen, mostly because as a guy that loves to play melee champions that usually get quite kited, being kited and melted is not fun at all. But I think there are problems with this update. And I'll try to say the biggest problems without blind hate or obvious bias. And I'm gonna tell you, as dumb as it may seem,** the problem is not so much the items**. IE, BT are getting AD nerfs, phantom dancer, despite giving %damage reduction, gives less attack speed, less critchance. RapidFire Cannon is very similar to PD or SS. Death's Dance is mostly an AD caster item. Mercurial, Trinity changes and Essence Reaver look a bit too biased towards some ADCs, that's... annoying but borderline ok. The new last whisper upgrades are extremely biased towards squishy champions, but actually give similar values of pen to the current last whisper against other champions. The grievous wounds one is absolutely retarded and basically pushes out of viability sustain champions, but that's situational and fixable. (make it more of an active window, not a thing that works on every single auto for 5 seconds, wtf)
What's really troubling? The base AD buff. This... is huge. I don't think you realize how crazy this is. ADC's are getting around 6 to 8 bonus base AD means they will completely destroy any melee champions in sololane. This is a crazy buff. Well played, sololane ADC's are already a real pain to deal with. Riot just made them completely win lane automatically. They outtrade you in melee. Oh, they could get cull and have less AD, farm out. Or they could simply get Doran's blade and sh*t on you. We've been through this kind of thing. The concept of lanebully hypercarries, you know... Like Yasuo on release, Cassiopeia at a certain point in her rework. People that have insane scaling, but also destroy you in lane... It just, doesn't work. No matter how many times you'll try to put it. Stop trying.
The other problem? The mastery for crits. This mastery is literally insane in terms of scaling. Like, come on, did Riot even think of champions like Yasuo when releasing that? 15% lifesteal on crits and 20% bonus as for 4 seconds. It is insane. It just outclasses other keystone masteries so badly it's not even funny.
to ensure a steady growth of damage into the mid-game.
Now it's much more difficult to pierce base armor since LW has been twisted in wicked ways and squishy AD bursting has become less "supported". (BC is for sustained damage)
That really sucks in my opinion.
Mpen has been "adjusted" in prices but you can still go
