Idea For a New Gamemode: Ability Randomizer

ArnoldSchwarzens··4 votes·548 views

You get a random champion ( that decides how you look, how big you are, if you are melee or not, your base stats etc. ), a random passive ability of all passive abilities in the game, a random Q ability of all Q abilities in the game and so on.

You can still choose items, runes and masteries - which I think is the most fun aspect of this mod. The whole meta as we know it is non-existent and you have to come up with your own most efficent tactic available. Winning is not guaranteed by only your outplay mechanics and by memorizing available tactics and builds but much more by your strategical and analytic abilities. What items am I scaling the best with? How do I counter the kit of the enemy? What lane do I go with this kit? These questions and much more would be more relevant, because in the game we have right now there is always a build that is the best one and always a lane that you specifically have to go. Even in URF which was supposed to be a fun mode where you should try new things a meta existed. I think this gamemode would turn these things around to be much more fun, chaotic and enjoyable.

3 Comments

FrickendaChicken1 votes

We can call it A.R.F Ability Randomizer Fun ^.^

EndlessSorcerer1 votes

Malphite Passive Blitzcrank Q Chogath W Shen E Amumu Ultimate

I summon you, Bronzodia!

Kitten of Evil1 votes

You'd have a lot of skills to avoid rolling as they are completely useless in isolation, like:

Elise Passive (abilities summon spiderlings when in Spider form--but her passive does not give her the ability to transform) Azir Q (moves a soldier, requires you to have an active soldier) Zyra W (plants a seed which does nothing unless activated by other abilities) Twitch E (deals damage to enemies in radius based on stacks of Twitch passive) Karma R (augments specifically Karma's abilities)

Not to mention how do you combine energy skills with mana skills on the same champion?

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