I could care less about Fizzes damage, i just want one nerf to him.

koshkyra··53 votes·2,532 views

Increase his E cd.

If you have 45% CDR, you can have it up every 5.5 seconds, which is complete bullshit for an ability that makes you go untargetable for 2 seconds, provides mobility, does absolutely ridiculous damage, and is an area slow. This ability is clearly extremely overloaded and having potentially a 5.5 second cooldown is outrageous.

61 Comments

alfavhunter29 votes

how to nerf fizz

increase E CD by 100%

landing E on an enemy champion reduces its CD by X seconds the goal is if fizz has 45% CDR and lands it on an enemy champion it will have a 5.5 second CD but if he misses it should be 10-15 second CD

this puts more punishment on him missing, more outplay potential vs him, and gives him less escape mobility while maintaining his in fight mobility

next make the slow scale off ap to reduce the effectiveness of tank / bruiser fizz in terms of utility

a 30% slow +5% per 100 ap would work well

make E do 50% of its damage but if the target it bleeding he will deal 100% bonus damage with it (back to live value)

lastly change his passive nimble fighter to only reduce damage taken by its amount AFTER he has his bleed on the target

example lets fizz walk though minions and take X less damage from targets taking damage over time effects that originated from fizz

FancyKiddo7 votes

The question is, what do you give Fizz as compensation? Right now he's about 50% win rate mid and top, which will go down with the nerf to him coming in tomorrow.

Is the point to completely gut the champion, with no end game beyond that? Reducing his ability to get away after he's joined into a fight (by punishing him with minion aggro or an extremely-long E CD in lane) is going to mean that his all-in would need to be more reliable than it already is. The Rioter who worked on the rework said specifically that they didn't want to give Fizz more reliable power.

The Whamboozler10 votes

Compensation? Are you high? He's one of the best top laners in the game now as an AD tanky type.

He doesn't need compensation. He's cancerous when he's strong and kinda useless when he's not. What he needs is a rework or something. His kit was a TERRIBLE idea.

Joxcab3 votes

You realize E is more valuable on AP Fizz? Which is perfectly balanced?

AD tank Fizz doesn't care as much about E because he's not squishy enough to need it as much lmao.

FancyKiddo2 votes

I'm curious why you think he's one of the best top laners. He tends to do worse top lane/tanky AD than he does mid. In fact, champion.gg claims that he has just 40% win rate AD top, with the build (TF, BoTRK, tanky) that people are complaining about so bitterly (though I think that win rate tracking for build is broken on champion.gg? I dunno, looks suspicious).

And that nets him a <50% win rate, regardless of where you look at his stats, in top lane. Yes, it's close to 50%, but that makes him far from "one of the best top laners in the game now." That's simply not true.

Now, yes, I agree that he needs a rework. But I don't think that he should be completely gutted until Riot gets around to that, especially if the reasoning for that is pretending to be balance-based, rather than unfunness based.

Sinful Sorcerer1 votes

{quoted}

how to nerf fizz

increase E CD by 100%

landing E on an enemy champion reduces its CD by X seconds the goal is if fizz has 45% CDR and lands it on an enemy champion it will have a 5.5 second CD but if he misses it should be 10-15 second CD

this puts more punishment on him missing, more outplay potential vs him, and gives him less escape mobility while maintaining his in fight mobility

next make the slow scale off ap to reduce the effectiveness of tank / bruiser fizz in terms of utility

a 30% slow +5% per 100 ap would work well

make E do 50% of its damage but if the target it bleeding he will deal 100% bonus damage with it (back to live value)

lastly change his passive nimble fighter to only reduce damage taken by its amount AFTER he has his bleed on the target

example lets fizz walk though minions and take X less damage from targets taking damage over time effects that originated from fizz

This would actually help a great deal with mitigating the frustration that stems from facing a Fizz, great suggestions! Veigar

Ahri a Stark6 votes

I think you need to learn how to count, he is clearly not 2 seconds untargetable

koshkyra1 votes

[{quoted}](name=Ahri a Stark,realm=EUW,application-id=3ErqAdtq,discussion-id=9KxHFE4E,comment-id=0002,timestamp=2017-05-16T00:25:37.824+0000)

I think you need to learn how to count, he is clearly not 2 seconds untargetable

Yes he is. If he hops off right away its only about 0.8 seconds, but if he stays on its AT LEAST 2.

Ahri a Stark1 votes

{quoted}

Yes he is. If he hops off right away its only about 0.8 seconds, but if he stays on its AT LEAST 2.

Are you kidding me lol? Go in start a custom press e on fizz then count.

Rexxiee5 votes

Fizz would be trash tier if you did that.

But thats exactly what you want i know it, hes already getting nerfed hard on pbe shut it.

Opistach5 votes

They already nerfed his E awhile back, increasing the cooldown on it by 2 seconds. 5.5 seconds is also more than enough time to deal with nearly any champion in the game. There is a decent window of opportunity to kill a Fizz, especially in the early game when his E is on an 18 second cooldown.

Shablagoo4 votes

Why its not even a problem...

XxDRAGONsAK47xX3 votes

You do understand Fizz is squishier than an ADC...?

Once he uses his E he's fucked big time.

BeatDaMeat1 votes

Yeah he just dashes away or maybe hourglasses after the dash into another E into another dash. Seems legit.

XxDRAGONsAK47xX4 votes

You guys are over reacting lol.

Fizz is not broken

Hinagiku331 votes

...And that's why Bruiser/Tank Fizz becomes the go-to build about once a season and is utter cancer for a patch or two.

Fizz is hardly guaranteed to die after using his E and more often that not will just use it after diving in to avoid retaliation before he murders you with her W proc.

XxDRAGONsAK47xX1 votes

Fizz is a he D:

Tank fizz doesn't do much damage against anyone but the ADC or squishes. Thats all.

Hinagiku331 votes

Considering Fizz's only job is to kill ADC and squishies, that still works just fine. That's why Bruiser Fizz (and other other Bruiser Assassin/Skirmisher builds) are extremely unhealthy whenever they are viable.

XxDRAGONsAK47xX1 votes

So should we nerf Camille cause she can kill adcs quickly. Or zed. Maybe talon?

Sure you can build tanky fizz, but lee sin can be tanky and one shot adcs, so can Vi. Hell even jarvan IV.

Hinagiku331 votes

I was just pointing out that if Tank/Bruiser Fizz still has the damage to kill the ADC, then he can still do his job. This is why Bruiser Fizz keeps being a problem about once a season. Part of Fizz's intended counter-play is that he is squishy and needs his ridiculous E to have any chance to survive - this way bad players die horribly and good players score kills and outplay retaliation. Zed and Talon work the same way and it's fine because they build squishy as intended.

But when Bruiser Fizz becomes meta (like he always seems to) then his E goes from annoying to unbearable, because it goes from a tool required for Fizz to survive into massive BS territory once he gets tankiness to soak damage in between uses of his E making him nigh-impossible to punish.

As long as Fizz builds squishy he's fine. But the fact that he keeps ending up Tanky is why people despise his E even more.

XxDRAGONsAK47xX1 votes

Well... Don't allow fizz to buy certain items then.

Hinagiku331 votes

It'd be rather clumsy design to just disable items in the shop for him. It also doesn't fix the issues that lead him to being built that way. The more elegant solution would be give Fizz a strong incentive to build items that don't have tanky stat lines and ensure that he is able to function properly without tank-level durability.

Also, making him not even have enough damage to solo-kill an ADC when building tanky would be a good way to make Fizz build damage like he's supposed to.

XxDRAGONsAK47xX1 votes

I guess that would work too....

Idk

Fisher No Chains2 votes

Or, since he is a mobile assassin and he can use E for both damage and mobility with no trade off, and since people max E for both mobility/utility and damage, I propose this change:

Magic Damage: from 70 / 120 / 170 / 220 / 270 (+ 75% AP) to 20/25/30/35/40 (+ 20% AP).

/s(alty LB main)

SH Azykan1 votes

can fizz have lb's passive then? I would actually love it in place of his current one

Fisher No Chains1 votes

He has a similar one on his W, but it's not AoE.

It's basically old Sigil of malice that works through AAs. With a delay of course, assassins no counterplay muh cook time.

SH Azykan1 votes

I am well aware of fizz's W...I legit have mained Fizz for quite a while lol I am saying if his E gets gutted put lb's passive on him so he can have both his W and that passive. You think tank fizz is cancerous now? LOL

Fisher No Chains1 votes

I think Fizz would be fine without it, he has way more damage than LB anyway.

EROTIC RAID BOSS2 votes

its his bread and butter spell. like ahri q.

I don't mind assassin fizz, I cant stand that top lane tank shit though.

alfavhunter1 votes

[{quoted}](name=Monado II,realm=NA,application-id=3ErqAdtq,discussion-id=9KxHFE4E,comment-id=000f,timestamp=2017-05-16T14:49:49.399+0000)

its his bread and butter spell. like ahri q.

I don't mind assassin fizz, I cant stand that top lane tank shit though.

well another thing to consider for fizz to nerf bruiser and keep ap doing well is this

change the W active to have no base damage, and instead deal AA damage + 3+3(100ap)% missing hp damage, and if 2 seconds of bleed occur the missing hp damage is doubled

meaning a tank fizz with low ap would get at most 6% missing hp damage on W active by having 100 ap, while ap fizz would get 21+% misisng hp damage on W active with having 600+ ap. which isnt a small number any more for mising hp damage, which fizz Q R and E should bring some1 low enough for the W active to be devistating, especially if he waits the 2 seconds, yet as tank fizz he would see very little from it

Sckullzz2 votes

*FIzz's and it already was increased. And the damage was nerfed too.

alfavhunter2 votes

maybe we are looking at this the wrong way

instead of nerfing his strenghts of killing people or escaping lets nerf somethung he couldl ose and still assassinate

E deals 50% damage to minions done

koshkyra1 votes

{quoted}

maybe we are looking at this the wrong way

instead of nerfing his strenghts of killing people or escaping lets nerf somethung he couldl ose and still assassinate

E deals 50% damage to minions done

Nonono, lets make his E do 1/3 the damage, but 40% more to minions. (Reference to the bs leblanc W nerf and Q "buff")

Arsenic Sulfur2 votes

Problem is E isn't maxed first iirc, he doesn't get 45% CDR all that often, and even then the penetration mastery is much better for him. This is pure late game power which makes sense for his power curve.

Brascus1 votes

Why not increase its mana cost?

Auroraen1 votes

Couldn't care less. ... Sorry

TwinkiePro1 votes

The only other champ that can compare in mobility is lucian and talon. or kass

SH Azykan3 votes

umm? Conditional mobility Q that requires an enemy to target and his E doesnt actually have that much range. both of which are required to land to do damage he is far from the worst offender in mobility.

TwinkiePro1 votes

Yet people complain about Lee's mobility. Really makes you think.

SH Azykan1 votes

I think because of ward hopping it makes lee's mobility more flexible and more able to outplay you without giving up his damage (or even making it more reliable), which fizz can totally outplay people with his as well.

Also Lee's mobility enables him to gank you in unconventional ways, I would put Lee 1 peg up from Fizz, but I do agree mobility isnt Lee's biggest issue (especially if you removed ward hopping) but rather really his ult paired with the mobility. The fact that his mobility makes it way to easy for him to do that wardhop, q , kick+flash, q2. to really make a gank impossible to escape which can set off a snowball.

Scary Door1 votes

{quoted}

I could care less about Fizzes damage

How much less could you care?

Nymzo1 votes

I don't know why it is so difficult to just rework his goddamn e.

I know this is something I already discussed about, but this ability is never gonna be balance on Tank Fizz and he will always come back if we don't change it.

I knows is e is his signature spell, but it needs to be change.

Joxcab1 votes

lol no. You are not even slightly correct. His E has almost always been balanced and was quickly appropriately nerfed when it wasn't. Tank Fizz exists because of W, not because of E. Learn to play around it.

Nymzo1 votes

I don't think you understand the problem.

His E is balance for normal Fizz but not for tank Fizz.

If you still don't understand, ask yourself this question: Is it one tank in all league of legends that can deny taking dmg from all sources by themselves?

Yes his W gives him a shit ton of dmg, you are right but his E doesn't help. And the fact that this is the second time that Fizz is around is quite concerning, considaring the first time around was before the assasin rework.

Joxcab1 votes

And the only reason Tank Fizz came back is because W had high bases again. Old Fizz was Tank because it had % missing health on W and high bases both. Just nerf W again and Tank Fizz dies.

But thanks to Riot, W has nerfs on PBE already to specifically address that.

DoctorInju1 votes

Passive: Fish out of water Fizz has gills instead of lungs and takes 1% of his max health per second he is not in the river. His ult doesn't work anywhere else, either. Nami's fine, though. Boobs OP.

Incarceration1 votes

The only problem right now is his early game and how easily he can snowball with no counterplay. Basically, the Fizz combo early game is to ult, E in so they can't do anything and/or Q, and then proc W. That doesn't let the opponent do anything besides flashing because of the slow that the ultimate provides as well.

Of course, I may be wrong, but I think that is the main issue with Fizz right now.

Project omen1 votes

It's already been nerfed for the exact same reason.

Danjeng1 votes

It lasts for .75 seconds, which is slightly less than 2 seconds. I'm not taking sides, I never even played Fizz. But just straight-out lying makes for a bad argument.

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