Karthus W grounds & others
We need more grounding debuffs and Karthus' W could be a great place to put it.
Can anyone give some good ideas as to what champions' area abilities should ground?
They should be immobile champions
We need more grounding debuffs and Karthus' W could be a great place to put it.
Can anyone give some good ideas as to what champions' area abilities should ground?
They should be immobile champions
Tahm kench q should ground someone who already has atleast a single stack on them for the slow duration...or something
He has a way to save people from assassins but he has no way of stopping the assassin from killing someone else / escaping.
He roots himself to slow people....stun if he manages to catch them which isn't possible in this high mobility meta unless they wanna fight.
Or better yet, start the ground effect at 3 stacks only and make it better everytime he ranks up his ult.
Rank 0 R = grounds for slow duration (of q) at 3 stacks, Rank 1 R = Grounds for slow duration if hit at 2 stacks, Rank 2 Same but needs 1 stack, Rank 3, no stacks needed
This way his laning phase isn't buffed but he is still useful in groupfights outside of saving 1 person while everyone else on his team dies.