So Why Nerf Ghost But Not Flash?
Ghost was nerfed because it was just really good on escaping ganks or chasing down people, it was becoming a requirement in higher elos and major play.
. . .
So why can't Ghost be good but Flash is still taken on literally 95% of the champion roster? How does flash escape this death trap? Ghost benefited melee more than ranged too, it was an exceptional ability for

If ghost was used - that's a summoner spell that was lost in order to survive a gank, right? So why basically 'remove' ghost in play when people will literally maul you in chat for not taking flash. Well, I mean, unless you're playing 
IMO - It is because if Flash was nerfed, melee would be pretty much nonexistent - even worse than ranged VS melee as it is - but right now, ranged is already dominating - so I can understand why flash isn't nerfed or just removed . . . but I don't understand why nerfing ghost . . .
Thoughts?