I really disagree with champions that are better statwise when in the game together

UkeNeverSeme··4 votes·503 views

I think synergy has its place, and it's cool. But having to balance champions around them being ACTUALLY stronger when in-game together is going to be dumb. Either they will be perfectly overpowered when put together, or quite weak when with other supports. It also makes it so that a ban on one is a default ban on the other, unless he/she is super OP. Just bad design imo, love the champ concepts, but you need to remove the "only when both champions appear" thing. It's not good for game health.

6 Comments

Mecha MaIphite1 votes

I have to agree. While the new champions look cool and everything, the whole "bonus when paired with X" feels like they're trying to force synergy into their kits, rather than allowing them to complement each other naturally.

Which is understandable, I guess. It would be thematically off-putting if they had more synergy with other champs than they did with each other.

UkeNeverSeme1 votes

I don't mind their kits being synergistic, i just disagree with the "bonus effects when in-game together", since it seems like it might lead to game health issues.

Çhåryzård1 votes

The synergy is more strong from the girl onto the guy than the guy onto the girl

She actually gives him one of her abilities

He just gets a longer dash towards her

OurLestrade1 votes

Weird concept too, since if one blows up in pro play or something like that it means there's gonna be even less variety probably since they'll pick them both. And if the ADC picks the edge girl I'll probably have no choice but to pick the whiny guy because of stats and junk.

Devotìon1 votes

If they turn out to be too strong together, you only need to ban one or counter pick in draft. Not all that hard to counter tbh. We still have to wait for the actual stats though, personally, I feel they won't overly strong when paired with each other as when paired with other champs, just a minor thing as incentive to play them together.

UkeNeverSeme1 votes

But that's exactly what my problem is ;) everything you stated are things i think is a problem in game design, when designing a game like league.

Also some of the stuff (like the recall) has the potential to be really strong. I imaging high elo rakans will just sit and spam recall in a bush if they have nothing better to do; gank comes; they just peace out by xayan sync'ing up to his recall. Obviously wont work every time, but should work a fair amount of times.

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