CC creep has become too high
CC creep has indeed become way too high, what's funny is that tenacity doesn't help against it as much, if at all. Namely, displacement effects (pulls, knockups, knockbacks) and suppressions are not affected by tenacity. That being said, Riot recently released many such champions (
,
,
,
,
). And if you take a look at what CC chain that's not countered by tenacity looks like, see EDG-SKT 9:0 with 10k gold lead into clean ace for SKT. This is not balanced, and hurts Juggernauts the most, as they are fully immobile and even with 100% tenacity they still get chain cc-ed into death. Furthermore, the only meta juggernaut (if anyone other than Riot could really classify him as one) is overpowered
, therefore I would like to see a Juggernaut item that gives immunity to displacement effects for X seconds. Or even an ability, for example
' ult could grant immunity to displacement effect - he has no mobility nor dashes nor hard CC, after he eats all slows, stuns, snares, silences, polymorphs and finally reaches melee range of the backline (the only effective range) it's not fair that a little Yordle like
can use her mini cannonball to shoot the big raid boss 1000 range back and nullify all that work done.