There are so many champs that make me feel like I'm playing on Nightmare difficulty

Juice·8/20/2019, 10:10:32 AM·52 votes·16,378 views

No matter who is playing them. Do you guys feel the same way?

Coincidentally (or not) most of these are either new champion releases , or reworks.

EDIT: I mean playing against them makes me feel that way

60 Comments

DarwinTheory8/20/2019, 10:31:41 AM39 votes

Same here.

It used to be if you were countered there was a 60% chance of a loss 40% chance you could outplay.

Now it's 95% chance loss. 5% outplay.

And then there's the random X factor. When you're the counter the enemy jungler runs to lane cheese ganks you for 80% health so you have to give up all lane priority or feed.

It does feel like there's very little player skill involved anymore. People just faceroll with OP champs and feast or famine to victory. Its soul-destroying...............

Metal Janna8/20/2019, 7:09:59 PM24 votes

Pyke. Oh I played it perfectly and dodge every hook all lane long? He could still hook my carry.

Oh my carry and I both perfectly dodge every hook all lane long? He could still get a gank from his jungler and flash W catch us.

Oh we both played the lane perfectly, didn't get ganked, and manage to kill him on a failed engage? He can still start snowballing off our midlaner, whom he ganks 45 seconds later because he has SO MUCH MS in addition to his dash, speed boost, and blink-execute.

Enemy picks Pyke = my skill is now irrelevant. I have to count on my ADC not pushing too hard and him failing the engage HARD in order to kill him and earn myself 60 seconds of not having to dodge hooks. At no point am I allowed to make a play myself because he has too many escapes to kill without him blowing them trying to engage first. Even if I do play it perfectly and set him behind with a kill or two, he can still make up the deficit somewhere else with a single ult because Riot for some reason thought it was a good idea to buff his R to the point that he scales like a hypercarry despite being a hook support.

Troll Slaiyer8/20/2019, 6:53:26 PM15 votes

nightmare mode activated: Aatrox Irelia Fiora Riven Jax Renekton Vladimir . all u can do is hope they suck, otherwise they will borderline assassinate ur whole team and be difficult to kill at the same time. i mostly blame runes and a few items, not the champs themselves.

PhearBunny8/20/2019, 11:18:32 AM15 votes

since late 2016 the balance standard has been hyperoverloaded+overtuned. Not every champion has been updated yet to meet that standard yet, but eventually we'll all be running around on champions that have hyperoverloaded mechanics and an answer to every situation. Which is pretty much Riots way of balancing the game. If everyone is broken, noone is broken type thing.

Hot LeBlanc Yuri8/20/2019, 11:45:05 AM11 votes

Ahri Aatrox Fizz Yasuo Pyke Vladimir Kassadin Basically champs that never lose because they win my losing

Ragnaveil8/20/2019, 6:30:33 PM9 votes

Yep. Look at Jax right now, and tell me how in gods name you are gonna deal with him if he pops R with Spear.

Ekhasm8/21/2019, 12:16:25 AM9 votes

Because RIot has a lot of favorites - champs that MUST always be broken. If you play anything not on the favorites list, it's a huge uphill struggle

14daysuspensionk8/20/2019, 9:13:53 PM4 votes

Sylas (For this patch atleast), Twitch a bit annoying when he stealths up on you without you knowing and blows his full combo on ya. Vayne /Draven When they're fed with an overwhelming resource of heald and shields, Zed Permaban as always, I would put Pyke here but the only real annoying thing about him is the ult and dash stun, all these are somewhat mild for me though.

The Kombinator8/21/2019, 7:40:24 AM2 votes

Well the 3 rule for most new/reworked champs.

Low CD on everything, that can't stop an ult, or an ult. itself.

High mobility, or tank.

Low costs, or no cost.

High damage (generally on everything).

I wrote MOST, because Pantheon, and Kayle are exceptions for now.

Low CD means, that there is no opening. He uses all the skills, and. Nothing. You don't have time to abuse it, and counterattack. By the time you can do anything relevant everything is up again.

High mobility makes them hard to target, and gives them the power to decide when to fight. You can't outrun them for escape, or reach them for engage. Even worse when a champion can escape without going all-in. Those champs just jump on you, deal damage, then leave. Whether you are dead or not.

Low costs+high damage erased the "build defense" outplay method. Back in the day one of the outplay was to build defense, and farm under turret. You might not be able to defeat the opponent, but at least can survive, and farm. Now that doesn't work. You can put all your money on defense, and still get killed quite fast. And if you are forced to recall, then plates gives extra gold to opponent.

With Xerath "support" botlane is kinda auto win. Unless enemy is a freaking dodge-master. I'm not good with it. Less than 10 games, but on every single one we won lane phase. Even if just 1 from 5 Q hits is more, than enough to force recall, or kill. Not 4 from 5, or at least half. 20% is enough.

TekkenPlayer8/21/2019, 3:35:40 PM2 votes

Zed Yasuo

Feels like theres genuinely no reason to interact with these champions as an immobile mage because they only need one-two good trades to beat several good ones that you made.

hoganftw8/21/2019, 4:04:02 PM1 votes

Tryndamere win lane? lose lane? he just splitpushes until you cannot hold him back anymore and he sacks your nexus

lentthis8/21/2019, 5:36:32 PM1 votes

Counter picks before: You gotta do good to outplay these guys Counter picks now: You lost the game at 0:00 GG.

There are still some that arent as bad but getting counterpicked now is a punch to the gut.

CasterGilgamesh8/21/2019, 5:51:25 PM1 votes

yes every time i try to play Sona or even Janna like their kits got watered down so much i might as well just not play them also same with Rakan

ModCaptainMårvelous8/21/2019, 7:59:55 PM1 votes

Nope, save for two guys:

LeeSin Ezreal

Very strange how some of the oldest champs are also some of the most truly problematic.

GodlyBane8/22/2019, 8:11:06 AM1 votes

Brand

Mangled Puppets2/27/2020, 3:29:06 AM1 votes

Riot has pushed a lot of the skill expression outside of the player's hands and put them into the champion instead.

Outplaying someone use to require more knowledge and individual mechanics out of the player.

Now a days most outplaying is hinged on the mechanics of the champion.