Marksmen are more mobile, hit harder, take trades better, and tower dive better than any tank in top
Why play a
or
or
or
or
when you could just pick
top and kill your lane opponent under their own tower while being an ungankable self-peeling hypercarry
Since turrets have a range of 775, you only need 475 attack range to walk under tower, auto, and walk out with the base movement speed of every champion in the game, with impunity to retaliation fro the tower itself.
might have less autoattack range, they're better at shitting on you for having the audacity to play a melee champ in 2k18