I Would Appreciate a Truly "Solo" Ranked
The current ranked system judges you based on your ability in combination with your teammates. It seems flawed to give each individual a seperate ranking, but allow that ranking to be influenced by others. No matter how good you yourself are, you won't be able to carry 4 AFKs to victory.
Because it doesn't make sense to rank individuals based on a team game, I have a proposition to change the current system.
I'm not exactly sure how to value each stat and the like, but here's my idea.
Use personal performance to better rank people. This doesn't mean you could just KS the whole game and gain LP, but rather have a system that look at Kills, Deaths, Assists, KC (kill contribution, how much of the damage you dealt to securing your kills and assists), Warding, Objectives secured, CS, damage dealt/taken, etc. to determine how much LP is gained or lost.
This wouldn't make wins or losses obsolete. For example, if your team wins but you go 0/15/3, only placed minimal wards, were never around to take objectives, etc. you might lose say 5-10 LP. On the contrary, if you lose the game and perform well under the circumstances, you could still earn LP.
However, this would require those who feed heavily with a loss and those who do extremely well during a victory to lose/gain a high amount of LP.
This would incentivise people to continue trying even when losing, would better represent personal skill level through rank, and would also help to make toxicity less prominent since you can still have a net gain of LP if someone feeds.
Tell me what you think!