I feel redemption is overpowered
So this item gives 400 health, =a giants belt, 75% health and mana regen, heal/shield power and 10 cooldown reduction. The active, heal ally champ and also deal true dmg to enemy, which makes enemy almost impossible to fight in the active area. Huge zone potential, and heal, and CAN BE USED WHILE DIED! So how can this item only costs 2100? I know this item is designed as a support item and supports don't have that much gold but common, 2100 is just way too low for an item like this isn't it?
=40 ad and costs 1300