So far I'm not enjoying Kindred's bonus range
In fact, it becomes more of a handicap the better I'm doing. I just had a game where I was schooling the enemy Lee Sin all through early game, but as I collected more and more stacks I kept falling further and further behind him. Literally. As in, due to my extended range, it got more and more difficult to stick to my targets. I kept having to manually over-ride my champion's innate desire to stand still and keep autoattacking, which ended up hurting my attack speed and allowing enemies to constantly get out of my effect radius. Sure, this is something that players who live at the skill-ceiling will probably circumvent easily - but is this suppose to be a point of mastery? Is she suppose to get harder and more intensive to play the better she's doing?
Couldn't the bonus range apply to her Wolf's Frenzy's effect radius instead of her attack range? So she can Q-hop more times in a given direction. If you want her to be less of a liability late-game - turning her into a sniper feels like a really incongruous direction to take her in and doesn't synergize with the rest of her PBAOE kit.