"Grey Health" for Ekko?
Would it be possible to added Tahm's "grey health" visual effects to Ekko's Chronobreak?
That is – 20 / 25 / 35% of damage taken over the last 4 seconds is displayed in his health bar, but greyed out ("grey health"). Alternatively, more similar to Tahm, it displays 100% of the damage taken over the last 4 seconds (but Ekko still only heals for 20 / 25 / 30 %). (The first option is favourable - since it looks less intimidating for the opponent and Ekko won't feel like he's being gibbed when he gets less than what he thinks 20% looks like).
This shouldn't include the base amount of healing (like Aatrox's fury doesn't track the base amount). It's consistent, so it's not something that needs to be tracked dynamically.
Just so everyone, including Ekko, knows how much he's going to heal for - allows you to see when it's been 4 seconds since you tried to burst him, and he's not going to heal it off.
EDIT: Someone has proposed Volibear's innate and Dr. Mundo's ultimate could also use "grey health" upon triggering/activation to show how much health they'll regen (before healing amplifiers/reductions, as with Tahm). So 40/50/60% of Dr Mundo's maximum health would be shown in grey on activation. This would be more for anti-intimidation/visual-satisfaction purposes.
