They are slowly focusing more on the fighting aspect than the strategy and macro aspects.
High damage and low vision just turns games into fiestas. You can have games where the entire time there wasn't anything you could actually do differently, but instead was in the wrong place at the wrong time. Went to ward the side bush and their jg was walking by doing scuttle? You're dead. Not enough wards to cover drag so you go to the pit to ward over the wall? Enemy champion hops wall and kills you, you're dead. Etc.
They've also made all these mechanics to speed up and end games too overbearing on the way the game actually plays out to the point that it's less about whether you played well as whether you got first blood tower/herald/baron at the right time or repeat infernal dragons.
All of this takes away from the individual player, because it makes your decisions matter less. If you played well, didn't feed your opponent, and tried to play a good macro game, but there weren't enough wards to keep your ally from getting caught and the enemy takes baron and you insta lose... well there was nothing you could do. Feeling useless in a game is the worst way a game can be. Especially when it's a game trying to emphasize being a hero, or in other words playing your "champion" as they go into combat. Nothing heroic about having no impact on a game because everything is cranked up to 11.
I just want to end by saying, I'm a proponent of making everything in the game viable on some level. I think the new runes did a lot to accomplish that. However, what was missed in making the attempt is that in bringing everything up you need to do so to a baseline. There is no baseline right now. Some things are still ridiculously strong and other things are just going to eat up your win rate by playing it at all. ADC's and hyper carries do so well because it's a high damage meta, and tanks do well because they are only ones who get to do also do damage, but survive more than a few seconds in combat.
As someone who even plays a hyper carry and some tank junglers it's not a fun meta even for me.