@Riot, Are you guys going to rework Warwick any time soon?
His kit is terribly archaic and doesn't fit with the latest intricate ability sets that new champions have.
His ability scalings are obnoxious. He's optimally an AD champion because of his heavy reliance on basic attacks and basic attack proccing effects with his ultimate. But his main damage ability scales off of AP for some reason. His main passive can easily be implemented as a passive for his Q.
He has an ability slot dedicated to only give him bonus attack speed, and half for his allies. He has another ability slot that buffs his movement speed by a %. The true sight is a nice addition and all, but the movement speed and attack speed could easily be refined into one ability. His Blood Scent needs to be toggle-able ability so why not bring all three into one ability and give him another ability.
Then there's the really awkward playing and looking Infinite Duress. It really shouldn't be a blink, it looks bad and plays bad. It should be more like a Vi ultimate where he visually leaps onto a target and then starts suppressing them with a barrage of attacks. Why does his AD scaling ultimate deal magic damage, there's no linearity.
These are just my view on Warwick. His abilities are so bland and isn't as fun as it could be.
Keep up the good effort at Riot HQ, but also listen to feedback here in the boards, not just at Reddit.
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