A Support Update [Concepts]
This is going to have nothing to do with champions directly, but rather give some overall changes to supports. So basically I want to make supports slightly more impactful for the late game if they so choose with cheap items that require scaling over time, both for mage-types to have more oomph to their abilities and tank-types to be slightly more tanky. Other things would include funnel more gold for supports, more than likely I would just do a Bandit buff that only supports can utilize, and potentially give more support itemization that can help them ward safer, peel better, or make plays easier, etc etc.
Feedback is more than welcomed!
Bandit: Tooltip: Basic attacks against enemy champions grant 3 gold (10 gold for melee attacks), this can occur once every 5 seconds against the same champion. [Same] Gain 3 gold from nearby minions you did not execute. [Buff from 1 gold] Gain 10% bonus gold from champion assists. [New]
This set of items will be the same actives as the gold items with named actives so the actives cannot stack on each other, this is not removing the actives for the gold items just adding more options to how you want to itemize where you can combine your gold item and Sightstone together and have the option to still get the same active or just go all the way with your gold item and get Ruby Sightstone for item active cooldown.
The Sun's Talisman: Recipe: Forbidden Idol (550g) + Crystalline Bracer (600g) + Rejuvenating Bead (150g) + Faerie Charm (125g) + 825g = 2250g
Statistics: +200 Health +200% Base Health Regen +150% Base Mana Regen +10% Cooldown Reduction +UNIQUE Active - Praise the Sun: Grant nearby allies 40% bonus movement speed for 3 seconds (60 seconds cooldown). [Range: 600 units]
Twin Shadows: Recipe: Forbidden Idol (550g) + Aether Wisp (850g) + Amplifying Tome (435g) + 415g = 2250g
Statistics: +80 Ability Power +100% Base Mana Regen +10% Cooldown Reduction +5% Movement Speed +UNIQUE Active - Frost Ghosts: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their movement speed by 40% for 2 to 5 seconds based on how far they traveled (90 seconds cooldown.)
Shield of Targon: Recipe: Giant's Belt (1000g) + Kindlegem (800g) + 450g = 2250g
Statistics: +600 Health +20% Cooldown Reduction +UNIQUE Active - Strength of the Mountain: Grant a shield to an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shield explodes to slow nearby enemies by 40% for 2 seconds (60 seconds cooldown). [Range: 800 units]
Ruby Sightstone: Recipe: Sightstone (800g) + Ruby Crystal (400g) + 600g = 1800g
Statistics: +500 Health +UNIQUE Passive: Lower the cooldown of item actives by 20%. [Buff from 10%] +UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges and refills when visiting the shop. A player may only have 3 Stealth Wards on the map at one time.
This next set of items will be about support scaling, either having a tankier tank support or mage-type supports having more power to their abilities (hence Ability Power). Do note that these will be very gold efficient but they are items only a support will be able to stack up, basically they are cheap because of the low income a support gets and only gold efficient when they are fully stacked which will take some time to achieve.
Will of the Young: Recipe: Amplifying Tome (435g) + 815g = 1250g
Statistics: +20 Ability Power +UNIQUE Passive - Growing Mage: Every 45 seconds near an ally champion grants 8 Ability Power, up to a maximum of 80 Ability Power.
This item transforms into Will of the Ancients upon Growing Mage's completion. [Item names are placeholder names; but if Will of the Ancients is removed this would its rework]
Will of the Ancients: Recipe: Will of the Young (1250g) + Fully stacked Growing Mage = Automatic Transformation
Statistics: +100 Ability Power +UNIQUE Passive - Death Magic: Gain 25% increased Ability Power. [Rabadon's Deathcap will have the same named passive, so they cannot stack only the greater passive will apply which is Deathcap's passive. Basically this is a baby deathcap that supports can afford, but needs time to grow up first.]
Everlasting Bottle: Recipe: Forbidden Idol (550g) + Fiendish Codex (800g) + 500g = 1850g
Statistics: +30 Ability Power +100% Base Mana Regen +20% Cooldown Reduction +UNIQUE Passive - Helpful Power: Shielding, healing, or speeding up an ally champion other than yourself with your abilities grants 5 Ability Power, up to a maximum of 50 Ability Power, this can occur once every 24 seconds.
This item transforms into Eternal Fountain upon Helpful Power's completion.
Eternal Fountain: Recipe: Everlasting Bottle (1850g) + Fully stacked Helpful Power = Automatic Transformation
Statistics: +80 Ability Power +100% Base Mana Regen +20% Cooldown Reduction +UNIQUE Passive - Rejuvenating Water: Your shields, heals, and speed ups are increased by 20%. [Speed ups are increased by 20% NOT +20%, so a 50% speed up will become 60% and not 70%, just need to clarify this.]
Crumbling Rock: Recipe: Crystalline Bracer (600g) + Cloth Armor (300g) + 350g = 1250g
Statistics: +200 Health +100% Base Health Regen +15 Armor +UNIQUE Active - Fortify: Protect a target ally champion for 1.5 seconds redirecting 40% of champion damage the target takes to yourself instead (12 seconds cooldown). [Range: 850 units] +UNIQUE Passive - Mountain Awakening: Upon absorbing 2500 damage from Fortify will transform this item into Glorious Mountain.
Glorious Mountain: Recipe: Crumbling Rock (1250g) + Fully stacked Mountain Awakening = Automatic Transformation
Statistics: +500 Health +250% Base Health Regen +80 Armor +UNIQUE Aura - Fortify: Protect nearby ally champions by redirecting 15% of champion damage they take to yourself instead. This aura is disabled when you are below 10% health. [Range: 850 units]
Fool's Crystal: Recipe: Null Magic Mantle (450g) + Crystalline Bracer (600g) + 450g = 1500g
Statistics: +25 Magic Resistance +200 Health +100% Base Health Regen +UNIQUE Passive - Strengthened Learning: Gain 1 stack whenever you gain an assist when a nearby ally champion does not die, up to a maximum of 10 stacks.
This item transforms into Crystallized Shield upon Strengthened Learning's completion.
Crystallized Shield: Recipe: Fool's Crystal (1500g) + Fully stacked Strengthened Learning = Automatic Transformation
Statistics: +70 Magic Resistance +400 Health +150% Base Health Regen +UNIQUE Active - Crystal Protection: Protect a target ally champion for 1.25 seconds preventing them from taking damage (75 seconds cooldown). [Range: 1000 units]
Leather Armor: Recipe: Cloth Armor (300g) + Cloth Armor (300g) + 650g = 1250g
Statistics: +30 Armor +UNIQUE Passive - Blacksmith: Every 45 seconds near an ally champion grants 7 Armor, up to a maximum of 70 Armor.
This item transforms into Mighty Armor upon Blacksmith's completion.
Mighty Armor: Recipe: Leather Armor (1250g) + Fully stacked Blacksmith = Automatic Transformation
Statistics: +100 Armor +UNIQUE Passive - Reinforced Armor: Increase your bonus Armor by 20%. +UNIQUE Aura - Protective Might: Grant nearby ally champions other than yourself 10% of your Armor. [Range: 850 units]
Final set of items I had planned will be the utility items that have cool passives and actives to help supports out, these will be lower gold cost items for supports are able to buy them with their stats being equal which includes the passive/active; values of the passive/active may increase the value of the item even more depending on how much you value its utility.
George, the Hawk: Recipe: Forbidden Idol (550g) + Crystalline Brazer (600g) + Crystalline Brazer (600g) + 350g = 2100g
Statistics: +400 Health +150% Base Health Regen +100% Base Mana Regen +10% Cooldown Reduction +UNIQUE Passive - George: George is a hawk that will follow you everywhere! He increases the range you can place Stealth Wards and Vision Wards by 50%. +UNIQUE Active: Command George to fly up high to increase your vision radius by 15% and allow you to see over terrain and into nearby brush for the next 5 seconds (40 seconds cooldown).
Stone Helmet: Recipe: Cloth Armor (300g) + Cloth Armor (300g) + Chain Vest (800g) + 700g = 2100g
Statistics: +85 Armor +7% Movement Speed +UNIQUE Active - Breach: Recklessly charge in the target direction briefly knocking back any enemy champions you come in contact with and stopping at their location (60 seconds cooldown), [Range: 500 units] [Dash speed: 800 units per second (slow for a dash)]
Stone Cold Gloves: Recipe: Glacial Shroud (1000g) + Chain Vest (800g) + 700g = 2500g
Statistics: +90 Armor +400 Mana +20% Cooldown Reduction +UNIQUE Active - Ground Slam: Slam the ground with all your might sacrificing 10% of your current health in the process to stun nearby enemies for 1.5 seconds (90 seconds cooldown). [Range: 375 units]
Holy Staff: Recipe: Blasting Wand (850g) + Blasting Wand (850g) + Faerie Charm (125g) + 575g = 2400g
Statistics: +80 Ability Power +100% Base Mana Regen +UNIQUE Active - White Magic: Heal an ally champion for 50 - 150 health based on level plus 60% of their bonus Attack Damage and 40% of their Ability Power (20 seconds cooldown). [Range: 850 units]