Could Vel'koz's Hitbox Be Reduced?

Kivolan··2 votes·429 views

Vel's win rate has dropped significantly the last few patches, in part due to itemization changes, but also due to buffs to his counters.

I don't think his kit is in any need of a change (besides E being changed to an actual knockup, as it's currently coded as a suspension and can be reduced by tenacity), but one of the main things that makes Vel so difficult to play is his GIGANTIC hitbox. Vel's hitbox, for whatever reason, includes his tentacles, and makes landing anything (point and click, skillshots, whatever) extremely easy. If his hitbox could be reduced slightly by around 10-15%, it would be an indirect buff and much appreciated help in staying alive as an immobile mage.

5 Comments

Hyquiem1 votes

We don’t need another Tristana small body champ

Kivolan1 votes

{quoted}

We don’t need another Tristana small body champ

He doesn't need a large reduction. Just enough that walking between the wall and my turret doesn't cause me to spazz out.

MagicFlyingLlama1 votes

I support this.

I get stuck in waves so often while trying to cheese unsuspecting ADCs..

xelaker1 votes

Dude is pretty damn big, and he gets to do redonk damage in exchange for being an immobile mage

Scuffleboard1 votes

I don't think Vel'Koz needs buffs- he's in a decent enough spot as is, and his weaknesses are a trade-off for his poke-y, burst-y strengths. And I say this as someone who really likes the champion.

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