Riot you buried the lead in patch notes
Death Timers are but a single piece of the overall game-flow puzzle, but it’s clear they’re just too punishing in the mid-game. We still want teams to be appropriately rewarded for winning teamfights as the game progresses, but this should pull back on the feeling of tense,_ strategic matches ending abruptly off a single mistake._
Unless you lose a teamfight inside your base. Then you were just asking for it. CAN I LIVE? Rebalanced Death Timers to be less punishing between minutes 30 and 55 (Timers before and after these points are unchanged).
WHAT?!
I was enjoying the patch notes, a bunch of OP's get nerfed and then I red this.
BRAVO, BRILLIANT, EXCELSIOR. YOU ACTUALLY IDENTIFIED THE PROBLEM 100% OF THE PLAYER BASE INCLUDING PROS HATE.
I AWARD YOU A MEDAL OF INTERNET COMPETENCE. GOOD JOB!!!!!!!!!!