Highest Damage Taken, Low Amount of/Least Deaths.
What a good Tank looks like. F*ck anyone who thinks tanks have to die to be doing their job properly. Tanking isn't as simple as just eating enemy damage. It's about disrupting the enemy team (particularly their backline) for as long as possible. If you don't have to die, you don't have to die. Champions like Zac actually work best when you engage, soak up a bit, disengage, re-engage and repeat.