Can you please fix Thresh souls being sucked up when he isn't even near them (or using lantern)
Really frustrating when you zone him out with risky pressure and come out on top, for him to chill back in lane and receive half his souls without even getting close to them He already has the mechanic where statistically more souls drop if you are behind on them as the game time scales, he does not need the ability to gain free stats for no risk or cost too