Bloodthirster was fun but...

LatetotheRace··4 votes·505 views

I think it's just busted now. Back before warlord's item 3107 item 3504 it gave Marksmen a different type of sustain that could benefit them pre-fight. Now it just seems completely excessive, so something has to go. This whole 500-800 Hp heal per hit was cute when only graves did it, but now it's not fun anymore since everyone is doing it.

7 Comments

WoonStruck2 votes

The main issue is Warlord's, not really lifesteal itemization unless they're stacking 2+ items.

The real outliers are Locket and Redemption. Shielding/healing over 1k per target if people are building right.

Mordepool2 votes

100% agree nerf lifesteal

Miror B1 votes

"This used to be cool until everyone started doing it"

More or less sums up everything in life.

LatetotheRace1 votes

It's not a "when everyone started doing it" It's more like "When everyone COULD do it." It simply wasn't viable on most marksmen until you could get bt and 100% crit AND high attack speed.

Miror B1 votes

{quoted}

It's not a "when everyone started doing it" It's more like "When everyone COULD do it." It simply wasn't viable on most marksmen until you could get bt and 100% crit AND high attack speed.

Yeah, I was actually referring to stuff not involving this game. I'll use a fun example: smoking.

Back in the 1900s, smoking was super popular (being considered the "new and fun way to enjoy tobacco", like the Wii U of addictions only that people actually enjoyed it). Then literally everyone started doing it, and people started finding out how annoying it was.

Bloodthirster/lifesteal in general is basically the same thing, to the point in which there are dozens of characters built around that specific mechanic or have kits which use it exceedingly well (adc's).

LatetotheRace1 votes

Wait... people bought the Wii U?

Mãmbã1 votes

When Riot stops making the meta into 1 shotting me as an ADC all game long from 1000+ units away or striaght out of invis where there is no counter play except for quick reflexes from me and my support to combine temporary cc, kiting, and coordinated heals as the only way to live.

When I no long have to worry about mid laners like Zed Talon Yasuo Akali Ahri Leblanc and junglers like LeeSin Khazix Rengar Vi Zac Shyvana Hecarim

all of which have extreme or multiple long range gap closers, cc, invisibility, a combination of all of the above PLUS 100 to 0 in less than 1 second 1 shot potential with 1 or 2 items. When I don't have to worry about all of these (and plenty more that I didn't even mention) champions being catered too in every update and getting repetedly buffed or ignored even though they have over loaded kits. When that happens, then sure we can talk about a reduced life steal treaty. Hell you can reduce all the life steal items in the game to 5 or 10 percent each if you just stop buffing and putting in more and more champs that can leap at me from 1 billion miles away or pop out of invis and one shot the shit out of me. I'll be more than happy take that deal.

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