Vayne's Silver Bolts no longer deal True Damage.
Now deal Physical Damage and ignore V/W/X/Y/Z% of Opponent's Armor.
Now deal Physical Damage and ignore V/W/X/Y/Z% of Opponent's Armor.
If they are going to nerf Vayne, I would rather they nerf the part that is actually broken rather than the one ability she has that isn't.
[{quoted}](name=Mew Goes AD,realm=NA,application-id=3ErqAdtq,discussion-id=7q7NZlad,comment-id=0002,timestamp=2015-07-24T15:05:30.994+0000)
If they are going to nerf Vayne, I would rather they nerf the part that is actually broken rather than the one ability she has that isn't.
what is that then? her invisbility? her attack speed? her chase potential? her condem stun? Idk they seem okay to me. you just need oracle sweeper lens, thing is no one gets it low elo which is where she dominates most. I think her max AS is a bit much but especially given the current power of her silverbolts. the as would be fine if silverbolts was closer to OP's.
She is an ADC. There is nothing wrong with ADCs dealing damage. Her W is the one ability she has that is perfectly fine.
If she didn't have a 2 second CD mini-dash, a self-peel with optional stun, and a spam invis, no one would even know what her W even did. She would be "just another ADC that deals damage somehow but who cares because she instant-dies."
Look at kog, why isn't he played as much as vayne? because he doesn't have a broken self-peel
A step in the right direction.
Not exactly.
This is just an idea ... i dont know what drives it but its a random idea.
If we want to do something with vayne ... why to take true damage away ? Why not hit her assasination potential or her capability to deal damage to squishies ... or maybe the way she transitions so she will be a proper hypercarry and thus will be ballanced around the concept.
This isnt a step in the right direction - its a step ... taken for some reason to get somewhere ... but in this game ... it has no purpose and the author didnt give it any.
Next thing is what are our criteria when commenting on ballance ? How do we count the champions power ? What is the acceptable statistical error or how much can one champion differ from another in terms of kits and owerall power?
I get that someone might not like vayne ... but this thread is nothing ... just an idea for change without any given reasons for said change ... no context.
As a thread this is unacceptable quality wise.
R.I.P.
That just makes it more difficult for her to deal with Armor, All while she's still oppressive against unarmored targets.
Personally, What I feel is problematic is A) it's synergy with BotRK, and B) how well it scales with AS. perhaps a slight tone down of her base AS.
True Damage? Build HP. Percent HP Damage? Build Resistances. Percent HP True Damage?
???
The only thing you can do to somewhat deal with Vayne's Silver Bolts is build Frozen Heart and Randuin's Omen. That said, that's how you deal with any AD Carry.
Still HP, vaynes % Damage its really low BECAUSE its true damage. For example you need around 125 mr to get less % Damage from Kog Maw w than from Vaynes w. And his Damage scales, if he has 1000 ap you need 500 mr, to get the same Damage. Vayne needs 39 basic attacks, to kill you entirely with her true Damage, if you have zero lifereg.
Maybe not gut her base AS, but revert that stupid scaling buff she got a good while back...No reason that one of the best AS scaling ADCs also gets a ton of free AS from just leveling up when she already gets better than average base AD and a huge AD steroid.
i agree with condemn being helluva strong. on second thought that might be the biggest issue with vayne. currently
If the target is knocked into a wall, they takes the same damage again and are Stun icon stunned for 1.5 seconds.
not to mention it also applies a stack of silverbolts.
the bonus damage against the wall is one thing. the stun makes it a bit much. or vice versa. Pick one or nerf both,
it literally gets everything you can dream of. and tbh its not that hard to stun with it.
a disengage shouldn't also be your biggest source of damage. the disengage is meant for just that cc that's power enough.