Riot: "Stealth shouldn't be countered/balanced around [Oracle Alteration] timers, nothing should."
Also Riot:
should have a free
passive, the counterplay is simply to poke it off and play around it's long cooldown"
Also Riot:
should have a free
passive, the counterplay is simply to poke it off and play around it's long cooldown"
i'm not seeing the connection
Both are based on time, but Riot thinks being able to see someone invisible every 90 seconds is wrong.
Both are based on time, but Riot thinks being able to see someone invisible every 90 seconds is wrong.
If there is no hard counter to true invisibility, their kit can be balanced around it. This way, their success isn't contingent upon the stupidity of their opponents.
If there's no hard counter, we have an issue.