@RIOT any ideas for Yasuo yet?

Shahamut··1 votes·96 views

Just wondering if you guys have made any solid decisions yet. Still want to get my suggestion for windwall out there:

Windwall- Size no longer scales with rank (fix size at live rank 2 or 3)

Duration scales with level 1+.25 per rank beyond 1st. (1-2seconds)

Spawn at Yasuo's basic attack range, adjust drift so that it ends at about same range.

Not sure what else you want to do, but I think its the availability frequency of his tornado/knockup that creates the perceived lane pressure. Maybe make his Q require a 3rd stack?

First Q- Same as live

2nd Q- Wide slash

3rd Q- Same as First, but slightly longer range (?)

4th Q- Tornado/knockup

As per usual, E/Q replaces as normal Q attack.

I think adding the extra 4 seconds between each tornado opens up the windows for play quite a bit, and you could do something interesting with the Q's for the Yasuo player.

1 Comments

Shahamut1 votes

bump

More from Gameplay

More by Shahamut