bud dyou really wanna have the discussion about game development and balance and why removing even small skillful interactions is harmful to a game's health? if you want to, we totally can. if you're just here to call my post stupid and flawed, and then meta-debate me about the quality of my responses to your already vaguely irrelevant responses, then i'm not sure why you're here.
all right, how about you address the actual point and observation being made? how do you feel about LoL becoming steadily less skillful, not just through the mura change but through many, many changes over the years? how do you feel about LoL's direct competitor becoming steadily more and more skillful? how do you feel about needless meddling in items that are perfectly balanced when glaring balance issues have existed for 8+ months?
or does none of it matter to you, because you just play the game for fun and aren't invested in the competitive health of the game? that's perfectly fine too, but i just wish riot would decide which one they want to cater to and balance around: casual fans or the competitive scene.