unpopular opinion: the fizz nerf goes into the entirely wrong direction.

Critmaster Garen··14 votes·1,120 views

this is the same nerf you gave fioras riposte and the wrong type of nerf. it nerfs a squishy assassin fizz more than a bruiser fizz, since its taking away from the mechanic that allows him to be squishy while diving onto the enemy in the first place.

this nerfs assassin fizz and forces him into a bruiser build to compensate for the reduced innate defense, while making him less effective on that build.

his troll pole needs changes, because the ability is simply overloaded as a double gap closer, dodge mechanic and burst damage ability. but this is not it.

what he needs right now first and foremost is ap scalings added in certain places where he doesnt have them. mainly his % missing health damage scale on ability power, so he doesnt deal a load of item independent damage without building ap.

change it to deal x% missing health damage per 100 ap instead of just dealing x% missing health damage per rank of the ability.

this should make him a lot less effective when hes stacking defense instead of building ap.

18 Comments

TyroneWatermelon6 votes

"Taking away mechanic" by increasing it by 2 more seconds,this is the core part of his kit,tank or not,with how cdr is overused in every item,fizz gets access to it without sacrificing core items,this ability is suppose to be situational and correctly used not braindead spammable.

YJRBqwXJcS3 votes

{quoted}

"Taking away mechanic" by increasing it by 2 more seconds,this is the core part of his kit,tank or not,with how cdr is overused in every item,fizz gets access to it without sacrificing core items,this ability is suppose to be situational and correctly used not braindead spammable.

you sound like the person who will say "YEA THESE NERFS WILL STOP HIM"

then when he continues to be strong will ask for more nerfs

TyroneWatermelon1 votes

I'm the type of person who is waiting for the PBE testers to comment on the changes rather than crying in boards because at first sight I don't like them

MunchCrunchLunch1 votes

thats why it took 3 huge fucking nerfs to ekko to finally be weak as a tank. hell even ap.

TragicTricks1 votes

{quoted}

you sound like the person who will say "YEA THESE NERFS WILL STOP HIM"

then when he continues to be strong will ask for more nerfs

Part of the reason hes strong is many people still dont know how to verus him. Yes he did need that e nerf. 2 second cd might not seem like much but it will decide whether he lives or dies. 2 seconds in game feels alot longer.

I been play fizz more and more this seems like a good start to see how he does there no reason to change his e completely or nerf him into the ground.

P.s if you dont believe that 2 seconds seems like alot ingame then you clearly never been stunned or snared in a teamfight.

YJRBqwXJcS1 votes

{quoted}

Part of the reason hes strong is many people still dont know how to verus him. Yes he did need that e nerf. 2 second cd might not seem like much but it will decide whether he lives or dies. 2 seconds in game feels alot longer.

I been play fizz more and more this seems like a good start to see how he does there no reason to change his e completely or nerf him into the ground.

P.s if you dont believe that 2 seconds seems like alot ingame then you clearly never been stunned or snared in a teamfight.

i don't think its gonna change anything. People are still gonna get shit on no matter what.

TragicTricks1 votes

It might, it might not but as a fizz main his mobility is key for his success as an assassin. Hes a slippery fish and nerfing the cd of his e will definitely effect him. Its not gonna stop him from going all in on you as most assassin do but as a fizz player you will have to chose when to e and not use it carelessly use it. That alone makes this nerf a wise choice as its a blessing and a curse. His e cost alot to use and even cosr more then his ult but since it has a longer cd i will save mana but it might be the reason i die as well. If you e then zhonya you will have to wait an additional second before you can e again

Critmaster Garen2 votes

{quoted}

"Taking away mechanic" by increasing it by 2 more seconds,this is the core part of his kit,tank or not,with how cdr is overused in every item,fizz gets access to it without sacrificing core items,this ability is suppose to be situational and correctly used not braindead spammable.

my point remains valid. if you think fizz is too strong or too weak in general is not what i wanted to discuss.

if they want to nerf bruiser fizz, then this is entirely the wrong nerf.

if they then still think assassin fizz is too strong, they can still fiddle with base damages and ap scalings by lowering them.

the main reason bruiser fizz is even viable is his w in combination with his ult. its a shitload of damage he doesnt need to build ap for.

Sohleks1 votes

It's not quite a simple problem because hes gotta use that same base damage mid lane to get his leg up in the game from being zoned by the typical mid laner in early levels. There's definitely room for adjustments though.

I'm wondering where honest to goodness AP Ekko has ended up after all his recent changes. Haven't seen that form. The data says that's all right though. Ekko does have waveclear that's less of a risk and commitment to him than Fizz.

Buff Jax please3 votes

You are not wrong but the cooldown on his E was too low..simple as that. He hsould keep his passive though.

Sohleks1 votes

/s Gonna love how tank Fizz is gonna clearly be superior with current direction /s

And not a fun attack speed form. Boring as heck sunfire gauntlet form.

BloodyTompon1 votes

The problem is there are quite a few things going on with Fizz. This is a bandaid fix. It makes him more balanced but does not address any of the core problems that Fizz has. I do think the E was too low, I do not think it should have been the first port of call to nerf.

CerealBoxOfDoom1 votes

herpderp we just gatta nerf ERRTHANG TILL FIZZ GOES AWAY WAHHH

Photos of Ghosts1 votes

Well it would work.

Mälzahar1 votes

All I wish for is that I can properly spellshield his ult. I simply do not understand why the spell doesnt dissapear when it hits a spellshielded enemy and instead remains on the ground. Every other skillshot ability works like this, so why not his shark? Besides this change, forcing him to buy AP to deal % damage is a good idea as bruiser fizz is well...stupid. Assassin Fizz is balanced in this matter that he needs an early snowball to be able to oneshot adc's in lategame.

LordBrasca1 votes

I think that this nerf i justified by the fact that the new cdr cap with the mastery is 45%, thing that fizz can easely archieve without losing too much damage.

Also i agree with you that he needs a rework.

Spoofghoul1 votes

he should simply not have %hp damage

his w needs to be reworked where riot can take some power from e put in w and just flat out remove the % damage

Sire Hippington1 votes

Probably even more unpopular opinion: Tank fizz is not the issue and thus your change idea isn't great either(if bruiser built were the issue, it would be a good idea though) and i also don't think his E needs much change. Unlike ekko, fizz performs perfectly well on ap, the tanky builts don't crowd out the ap builts. So it's also not the tank fizz that is the issue, but fizz in general.

However, i still couldn't agree more that the current pbe nerfs go in the totally wrong direction. Imo, the core identity playstyle wise is beeing nimbel and slippery. It's a damn fish, ofc he's slippery! I think hitting his mobillity in any form, be it a cd nerf or the passive nerf, is a no go and hits fizz on what makes him fizz. The thing that fizz doesn't really need, is his incredible absurd burst. His all-in burst is one of the most devasteting in the entire game, and i think thats not needed. So the nerfs i'd like to see are basedamage and ratio nerfs to Q, some base damage nerfs to the ult and reduce the aoe of his doubletap E from 270 to 240, so dodgeing the damage of his E becomes a bit more realistic.

I play a fair share of fizz myself, and i have to say that his burst is just stupid. Connecting the ult at level 6 is nearly always a save kill, and once your snowballing, it's enough to E into the generall direction of a squishy so your get in Q range, as Q+pointblank-ult are enough to 100-0 a squishy, and if your really fed, Q alone nearly is enough for the oneshot. Which means you can kill a squishy with point n click form effecively ~1300 range. And nerfing the E cd will change nothing at all about that. Neither will it affect tanky fizz all that much. as he can easily afford to sit around 1.2 sec longer while especially his strong trades and all-ins in lane won't change at all, neither the fact that ult with followup will have kill potential even later on vs squishys due to his dps and stickiness.

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