The thing with the circlejerking on ADC's..
Is that in earlier seasons I would never have thought I'd one day complain about them. I remember back in like season 2, season 3 I thought ADC's felt kinda weak as fuck, but I knew they were balanced because after all they were really well catered around botlane, and adc+support just beat pretty much any other lane while synergizing better with the gold/exp repartition of one lane for 2 champions (ADC's need gold more than exp, and supps have good base damages and base utility to make up for lack of resources).
But NEVER did I think "shit, that guys deals too much damage, he scales way too hard, way too fast, he's basically way too safe, etc."
Even when they were fed, they weren't utterly overwhelming, they didn't feel like the whole game revolved around them; and yet they were still the one and only metagame bot, and in a fine state. Also they were getting oneshot easily, so they had to build real defensive items like Banshee's at the time, or Guardian angel (that gave both resists, no AD).
Some comps did play around adc's, there were Kog comps even though rageblade, botrk, current runaan's didn't even exist at the time.
They scaled well, but it took a lot of time, there were lanebullies but those falled off significantly. Having no attackspeed steroids or something similar in your kit meant your lategame DPS was underwhelming as it should and was compensated by very strong lane (
)
How fucking ridiculously powercreeped has botlane become?...
Anyway, adc's and supports don't need to scale that stupidly well, that stupidly fast to be viable. They are just put in an insanely powerful spot on purpose. I don't know which one though.
(Bonus for it being cost effective without even factoring Giant Slayer at all at just 62 armor) With a healthy heaping of
which will destroy any tank with sub 300 armor by itself. And get this:
+
+
+
+
to make themselves unkillable unless chain CCed. Really, they only need one of those, let alone stacking them together.
)/items (
) or copying an already existing passive (
&
as quickly as their
kills your own
who ontop of not being anywhere near as tanky as cho, has also built 2-3 damage items.