Some of the issues I have with current runes:

Get Ogre Here··3 votes·2,030 views

Bone Plating - Ughhh I fuckin' hate this rune. According to League of Graphs, it has a 77% pick rate in resolve tree, despite having been nerfed several patches ago. It almost feels like an auto-lost lane when playing against it as certain champs because a lot of the times you go in to trade/poke Bone Plating absorbs a lot of the damage. I think it should be reworked rather than nerfed into unviability because then Demolish would take over again.

Triumph - Even more picked than Bone Plating, Triumph is taken 83% of the time in the precision tree, leaving Overheal and Presence of mind at under a 4% pick rate combined. This rune almost eliminates the tenseness of close fights because if you kill your enemy and you're ignited, are taking minion aggro, are being damaged by a passive, etc. it just gets essentially negated, which makes it pretty unfun to play against.

Coup de Grace, Last Stand, and Cut Down - If you don't play Kled, you probably didn't remember Last Stand existing, and I personally didn't remember Cut Down being a thing. Coup de Grace has a 76.7% pick rate in precision, in my opinion it's purely because that's the best of the 3 evils. I try not to take any of these 3 runes because even if they do make an impact, you don't even feel it. It's just some passive damage that often goes unnoticed, and for that reason I think the 3 of these should be reworked into slightly more interesting runes. (Or at least make Coup de Grace less dominating)

Domination - Electrocute is just too strong. I know they're making changes to it next patch but I don't think it'll really fix the problem.

Dark harvest: Very situational. It's taken on Miss Fortune and Kayn currently.... And that's all I can think of. Sometimes people will take it for some kind of cheese build but other than those situations I very rarely see Dark harvest being used.

Predator: Taken more than Dark harvest, but still not taken on a lot of champs. Volibear, Rammus, Hecarim, and sometimes Nunu among others for, again, cheese builds that are generally impractical in real-game scenarios.

Hail of Blades: Oh yeah, they added that into the game. Jhin takes it... sometimes...... Basically it's just a precision rune disguised as a domination rune. No champs who should be in domination should be taking it, and I'm not sure why Riot wants marksmen taking domination.

Other weird things:

Aftershock is taken 52% of the time (which isn't a lot until you consider there're 3 things to choose from). Maybe just nerf it a bit idk

Cosmic Insight is taken 63% of the time in inspiration which who really cares tbh

There are some other weird things but I spent too much time on this already tell me what y'all think

2 Comments

MrFawknSunshine2 votes

as far as bone plating is consider in that row there really anything else that is worth taking. and due to conditioning and overgrowth not coming on line til 10mins/later for overgrowth the resolve tree really has nothing for early game lane phase. even as a tank in a bad lane i have been taking chrysalis just to have some hp in lane. when you take resolve with out inspiration ( or even with ) you get 15 hp lvl 1 scaling to 135hp (30-270 with inspiration) which is trash early.

when im facing a fighter as a tank who has more damage output, as much hp and armor mr as i do til mid game its just a shitfest.

i really feel resolve as a whole is very underwhelming. all the other trees have front loaded stats and damage.

riot says damage should out scale tankyness. OK , but when damage is already better then tank runes from lvl 1 like WTF.

but as a whole i think riot really screwed the pooch on the runes reforged.

all they had to do was keep the old runes, make them cost NO IP AT ALL , AND UNLOCK FULL RUNES FROM LVL 1. but instead they over compensate and we are left with the mess we have now.

wildfox991 votes

Dark harvest: Very situational. It's taken on Miss Fortune and Kayn currently.... And that's all I can think of. Sometimes people will take it for some kind of cheese build but other than those situations I very rarely see Dark harvest being used.

yea it really need some buffs

its damage is fine but it takes 25+ minutes for scaling,maybe lowering it at 15 min (lowering the stack you need for holding it) would make more sense,or give it a CD like current electrocute but make it reset on takedown (you still have to stack it with souls but they don't give you a free use of this rune which now have a CD,takedowns reset it)

also i just want to remind that execept for ezreal and maybe gp NOBODY takes inspiration as first tree

spellbook is useless and should be replaced (it could have been zoe's W but now it's too late since a champion already have it)

glacial doesn't make sense to exist,it slows your enemy when you are already slowing them (???), most of the champions that build an item with a slowing active just wants more defense (item 3143) or damage (item 3146 item 3153) removing the AoE slow in item actives and put it on your empowered AA or remove it and make the empowered AA ground the enemy for 1 sec would make this rune actually usable

other inspiration runes feels so niche and situational as well and most of them needs a mini rework (the list is so long that it'd take a wall of text :/ )

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