Abyssal Scepter as an Item goes against what the tank rework was shooting for

Jbels··1 votes·341 views

The tank rework was supposed to give tanks more tankiness (by nerfing all of their items I guess) while taking away damage from them (got that half right I spose). But why in the hell was Abyssal Scepter taken away from mages and given to tanks? And why is it now a tank item that amplifies magic damage? Nevermind how completely unfair itemization changes were against tanks and how completely biased they were towards the damage dealing classes, this item makes no sense in the scope of the tank update.

Changing it to "Take 10% less magic damage" or "Convert 10% of the magic damage you take into health (with a cap to how much healing can be done per second)" would make more sense than the flat 10% increase to damage on a TANK ITEM.

13 Comments

Nahui5 votes

The point isn't to simply increase tank's damage, it's to provide damage amplification for the rest of the team on a champion that can survive long enough to make the aura worthwhile.

Jbels1 votes

{quoted}

The point isn't to simply increase tank's damage, it's to provide damage amplification for the rest of the team on a champion that can survive long enough to make the aura worthwhile.

But why? That was never the job of tanks. If anything, that job should go to supports. Tanks tank. Supports buff other champions with their abilities and items

Paquay3 votes

You honestly have to ask why a tank, who is supposed to be on the front lines in close engagement with the enemy team, would have an aura that made it so all the enemies he is standing next to take more magic damage from his team??

I'm baffled at how you don't grasp this.

The tank is up close with the enemy because that's where he's supposed to be. Your team then deals more damage to them. How is this confusing you?

oSEXYPLATYPUSo1 votes

it works really well with item 3151 item 3068 item 3075 stacked on a maokai

Paquay1 votes

I know you main Maokai, but I think when his next round of E nerfs come, I'm going to have to stop playing him. There's just something so damn entertaining about taking him as support and having the enemy know that every brush they facecheck could be disastrous.

Also, I've found that he is an excellent support pick of the enemy team grabs Ivern. Oh how I love making their brush a death trap.

oSEXYPLATYPUSo1 votes

i think if these supposed nerfs to E comes through with no other compensation else where we will go from an 48% win rate to low 40s cuz he still isnt strong ... he has no damage else where ...

HOWEVER i did have a game where i did over 80k damage to champs as maokai only to be outdone by ziggs with 100k damage

Paquay1 votes

Yeah it's crazy, as support Maokai I am usually always top 2 between both teams. To me it's just ridiculously fun, which is why I play the game.

I do agree if he doesn't get anything back in compensation then he will be severely gimped.

oSEXYPLATYPUSo1 votes

and his E damage now with no scaling cd and no scaling damage other then the AP ratio is fine... what he needs and i have stated it over and over

is slightly higher base ad and as at the start of the game ( can be taken away later in scaling ) a higher duration on the root on W cuz 1 sec to 1.4 at max is a joke and to have a lower cd on it and to lower the cdr on his ult at all ranks by 15 seconds and have the movement speed be slightly faster.

not in any of this do i ask for more AP ratios or base damage on any ability ... just some cd on W and R and some better duration of root on W and faster travel on ULT

Nahui2 votes

Tanks aren't meant for pure tanking. If that was the case, they's slash their base damage and increase their tankiness, but there's no reason to peel a damage-less tank. Abyssal allows some of the AP tanks to both help their team increase damage as well as their own base values a bit.

oSEXYPLATYPUSo1 votes

it gives them tank stats, some cdr and give them no AP it just helps their base damage do more damage

like a amumu,maokai etc so they can have some damage threat while not getting damage

Jbels1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=7133fcTA,comment-id=0001,timestamp=2017-05-27T16:15:10.951+0000)

it gives them tank stats, some cdr and give them no AP it just helps their base damage do more damage

like a amumu,maokai etc so they can have some damage threat while not getting damage

But you never see tanks taking it. It gives subpar health, and honestly isn't worth the small bit of extra damage you do when the other MR items actually serve to make you last longer in fights. Lasting longer in fights = Being alive long enough to do more damage and CC. As it is right now, if you could only take 2 MR items, Spirit Visage and Adaptive Helm are those two items

oSEXYPLATYPUSo1 votes

well i do... i built it on maokai

but it is a situational item....

in the last 7 days i built the item 7 times 5 times on maokai and once on nunu

https://na.op.gg/summoner/userName=MrFawknSunshine%20

Durzaka1 votes

Almost everything gives subpar hp now because of the stupid way they are treating tank items.

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