make a summoner spell that prevents dashes for a fixed time.

AR URF··13 votes·6,196 views

Make immobile champions great again.

Edit: Dashes,blinks etc. It would ground.

17 Comments

420 grams3 votes

You're going to put poppy w on a summoner spell?

AR URF12 votes

[{quoted}](name=420 grams,realm=NA,application-id=3ErqAdtq,discussion-id=6w4bmmjB,comment-id=0000,timestamp=2018-06-26T22:10:33.222+0000)

You're going to put poppy w on a summoner spell?

Yeah sure why not? If I'm playing Lux and have to sit there feeling unsafe behind turret because Kayn Talon Rengar Zed can just come in and get out with little punishment it would be a good idea IMO.

koshkyra3 votes

This

UnboundHades6 votes

Zed doesn't have any dashes

koshkyra3 votes

It could also stop blinks

Somebody Love Me4 votes

I mean a lot of summoner spells kinda have ability versions.

Nasus Wither can be compared to old summoner 3

Ezreal E can be compared to summoner 4 Kayle heal can be compared to summoner 7 Brand E can be compared to summoner 14 (this is stretching it)(Maybe with a item 3165 ) Gangplank W can be compared to summoner 1 Hecarim E before the auto can be compared to summoner 6 Regular summoner 11 can be compared to Olaf E, Chogath R, Kalista E. Chilling summoner 11 can be compared to Malphite Q Challenging summoner 11 is probably the only one I can't think of off the top of my head. And basically any self shield in the game is comparable to summoner 21

Then we have Shen R being comparable to summoner 12

Edit: And this doesn't even begin to go into some items that basically have summoner spell effects

EkyonKun2 votes

[{quoted}](name=Actual Trash,realm=NA,application-id=3ErqAdtq,discussion-id=6w4bmmjB,comment-id=00000001,timestamp=2018-06-27T06:45:26.738+0000)

I mean a lot of summoner spells kinda have ability versions.

Nasus Wither can be compared to old summoner 3

Ezreal E can be compared to summoner 4 Kayle heal can be compared to summoner 7 Brand E can be compared to summoner 14 (this is stretching it)(Maybe with a item 3165 ) Gangplank W can be compared to summoner 1 Hecarim E before the auto can be compared to summoner 6 Regular summoner 11 can be compared to Olaf E, Chogath R, Kalista E. Chilling summoner 11 can be compared to Malphite Q Challenging summoner 11 is probably the only one I can't think of off the top of my head. And basically any self shield in the game is comparable to summoner 21

Then we have Shen R being comparable to summoner 12

Edit: And this doesn't even begin to go into some items that basically have summoner spell effects

For ignite, Challenging smite acts a lot like it. It's true damage over time, also sorta acts like exhaust due to the reduced damage.

UnboundHades1 votes

smite is a summoner spell too

EkyonKun1 votes

{quoted}

smite is a summoner spell too

I guess I was just thinking of the item that allowed it to be challenging item 3715

UnboundHades1 votes

regular ignites counter part is nunus q or chos r

koshkyra3 votes

Hextech Grounder-3000 (summoner spell)

Cooldown: 210 seconds

Active: (750 range) Create a zone at the target location (500 AoE radius) that prevents all enemies inside from casting dash or blink abilities and spells. Knocks out any enemies who are dashing or blinking into the area.

M00ndanc31 votes

so poppy w as a summoner spell

YuGiHo2 votes

they could just give some more immobile mages grounding effects. or give mages that have aoe ground target skill like karths wall the same ability that veig wall has.

Anzila1 votes

Out of curiosity, how does Poppy W interact with Yi Q? I remember a game of terror going top against old Fiora -- I died without fail every time her ult CD came up, and she'd walk out at nearly full health.

Bob the Toastr1 votes

Fairly certain Yi blinks to his targets so Poppy W does nothing to him.

Nøctμrne1 votes

I'd think an effect like that would work better as an item's active, but I'm down

ExplodingFist661 votes

Grounding cc exists (singed w, cassio w)

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