One thing i don't get about URF - where characters getting additiona damage?

The Darkened·2/5/2019, 2:10:30 PM·1 votes·1,330 views

Some characters like Jarvan should not really benefit from fast ability cd's since his abilitlies not really spammable. But every time i see him - starting from lvl4, sometimes - lvl6 he just goes around and oneshots everyone he sees. No, he does not cast abilities again and again, he simply oneshots. Why? He never did anything like that in normal games. There is no dmg buff in uff. So where do he gets all his damage from?

4 Comments

TL Carnage2/5/2019, 2:23:43 PM1 votes

Well 1 resistances and healing abilities are weakened in urf, 2 j4 in regular play builds pretty tanky or least bruiser in urf he's far more likely to go full damage.

Vekkna2/5/2019, 4:15:00 PM1 votes

I don't actually understand this either. He'll use QER, and I'm literally dead the millisecond he hits the ground with R.

But then I look at death recap, and it shows a fuckload of damage taken from an auto attack, which includes spellblade and duskblade damage. There's literally not enough time for him to auto-attack. There's no animation. None of those abilities apply on-hits.

It's not just J4, either. Same thing happens with Zed. You only see Shadow Slash animation, but the auto + duskblade damage are listed in recap. Also happens with Lee where you see QQWR, but you somehow took a fuckload of auto-attack damage.

There are a bunch of champs with ability-"autos" like Irelia Q or empowered autos like Nasus Q. I'm not talking about those; I'm talking about stacking procs on auto attacks that visually do not occur in a period of time where an auto-attack is logistically impossible.