We should change the time it takes to charge up Zac's ult to 1.5s~ but make it so it grounds instead
I don't know why we haven't made use of this CC yet, but Zac seems like the perfect candidate to balance it around especially on his ult.
I don't know why we haven't made use of this CC yet, but Zac seems like the perfect candidate to balance it around especially on his ult.
I would agree only if they removed the slow. with the slow and a grounding effect it would render people incapable of escaping zacs ult.
Fantastic idea, you should post this to the next Gameplay Thoughts post by Meddler!
[slayer-pantheon-thumbs]
love it
I assume you mean it should ground during the channel. If that is the case, yes. As soon as I heard what his ult was going to do, I knew it was going to ground for the channel, as that was an obvious design.
Zac's E should be changed to .5 to .75 second knockup based on charge time (instead of .5 to 1 second based on charge) and revert to the 1 second charge time on ult with the grounded effect. The only thing stopping the original from being good was people instantly getting out.
This sounds fine too. Honestly I think Zac's E is way too strong right now, but then again I don't know much about balance. His R however should give a grounded effect I feel like.
It makes sense with his goo sticking to people. Sure they gave us a slow, but grounded would work better with a weaker slow still attached.