Skarner STILL needs a passive

Shahamut··11 votes·7,270 views

Title

Just saying...

30 Comments

DUDE BRO6 votes

I remember seeing his passive all over the map.

Sire Hippington4 votes

thats the issue, he doesn't have a passive cause he dropped his and now it's all over the rift rather than on him

Naalith6 votes

I have a friend who still to this day brings up how much he hates the Skarner rework. I gotta agree, it didn't bring anything to the champion other than the annoyance of getting spires or being useless.

SpecterVonBaren3 votes

Hhm... well maybe now with Morde getting his rework it's time for someone new to rise up and champion a new immobile melee champion.

Troll Slaiyer3 votes

juggerfail update

Revert Skarner3 votes

Skarner 1 trick since S3 here,

He really needs the version 2 rework. This current kit is mad garbage. I mean yah, I can do things with him and be effective.

Like yeah, I CAN put my penis in a blender.

Doesn't mean it feels too good.

(ps. I remember your badass post in gameplay +, it was amazing and fully factual, we will never stop fighting to get our boi back out there (AS A FIGHTER NOT A TANK/JUGGERNAUT FAILURE))

Shahamut1 votes

HAHA! Thanks for the shout out to my gameplay+ post!

yeah. I still play this guy top lane. I have close to a 60% winrate atm, but Im in Silver so... XD

(Imagine if I had a REAL passive!)

Playing him doesn't feel great aside from the fact that its Skarner and I love him. XD I am just continuing to post things because its been almost half a year since the reply from a rioter in my gameplay+ thread.

Predatorator1 votes

[{quoted}](name=Revert Skarner,realm=NA,application-id=3ErqAdtq,discussion-id=6nsP9VPB,comment-id=0009,timestamp=2019-02-05T20:15:35.427+0000)

Skarner 1 trick since S3 here,

He really needs the version 2 rework. This current kit is mad garbage. I mean yah, I can do things with him and be effective.

Like yeah, I CAN put my penis in a blender.

Doesn't mean it feels too good.

(ps. I remember your badass post in gameplay +, it was amazing and fully factual, we will never stop fighting to get our boi back out there (AS A FIGHTER NOT A TANK/JUGGERNAUT FAILURE))

your ign tho. we really this commitment for our stingy boi

Jaspers2 votes

He's in such an odd place. As a mainly ARAM player I like him as if you max W you can be come very tanky and your passive covers 50% or more of the map.

On SR, I'm a Top/Support player so, he's a no go for me generally I won't be near the zones. I mean I had a URF game with him the other day, was stuck mid Vs a Veigar. Still won because E stun is OP. :P

Rek'Sai needs one too, max 190 HP at level 18 healing when burrowed only? What? The rest of his passive is just an explanation of how his Fury works.

Sukishoo2 votes

Rek'Sai needs one too, max 190 HP at level 18 healing when burrowed only? What? The rest of his passive is just an explanation of how his Fury works.

Rek'sai is a HER.

Jaspers1 votes

I have disgraced myself. :-(

I do not deserve to play this game.

(ignoring I was thinking of Skarner as I typed. :P).

Kenneky2 votes

He needs an update overall. Updating his splash art, model or a full VU would be a good start. As kit goes, I don't play him so I can't really say anything. He is a champion I see very, very rarely, why is he not played? KogMaw need a new model and a new passive as well. A passive that requires you to die as an ADC is just useless. His model looks nothing like his splash art. There are many other older champions I want to see an update, probably going to happen in the future.

Lord Malpercio2 votes

Tbf that passive does a hefty chunk of damage later on. 500 true damage is nothing to scoff at, esp. if you run ignite w/ it.

That being said, triumph exists, and basically murders it's usefulness early game. I've played a lot of koogie so I can agree that his passive is... Lackluster, particularly against more mobile comps.

Kenneky1 votes

[{quoted}](name=Lord Malpercio,realm=NA,application-id=3ErqAdtq,discussion-id=6nsP9VPB,comment-id=00030000,timestamp=2019-02-05T21:02:47.549+0000)

Tbf that passive does a hefty chunk of damage later on. 500 true damage is nothing to scoff at, esp. if you run ignite w/ it.

That being said, triumph exists, and basically murders it's usefulness early game. I've played a lot of koogie so I can agree that his passive is... Lackluster, particularly against more mobile comps.

If you are doing well, death is something you should avoid. I just want his passive to support his kit than rather be ignite 2.0. Kog'maw is a strange champion for me I either do meh or I do well, it's 50/50. He is more challenging than Jhin, for we which is strange since I found Jhin not that hard nor that easy.

Shahamut1 votes

Visual update for sure. Though I think if they MINIMUM just reverted him to pre juggernaut he would be ok for now at least. I would be ok with a full gameplay update.

Quinndetta1 votes

late to the party but I always thought the passive for koggers was a nice punishment for diving past the front line. Like if on the off chance you can get to kog AND actually kill him you get rewarded with a big blast of FUCK YOU.

XyePie1 votes

[zombie-nunu-bummed] Skarner

eFAR01 votes

I am a Skarner one trick and I think he is fine, I would only maybe add some spires to each lane.

Shahamut1 votes

adding spires to more spots in the map would simply clutter the map, and unless you added them further down near each and every tower, it would still leave a VAST majority of the important parts of the map uncovered. No one wants to keep track of that many spires anyway. I invite you to read my post about his passive located in gameplay+ section of the boards for a fuller explanation of why this passive needs to go.

Sukishoo1 votes

He's on the VGU for life list, so you know, come back later XD

Shahamut2 votes

Exactly what I am doing. Its been nearly 6 months since a rioter replied to my gameplay+ Post about Skarner's passive.

Who Fed Ru1 votes

He actually has one, believe it or not:

Crystal Spires Skarner's presence causes crystals to spawn in set locations around the map. While near crystals his team owns, Skarner gains tremendous movement speed, attack speed, and mana regeneration.

Shahamut1 votes

Map contestable objectives that can be fully denied is not a passive, its a ball and chain at best. I have made a VERY extensive post about why his spires are bad gameplay and benefit Skarner none. Look in the gameplay+ section of the boards.

DarkTree11 votes

"hey skarner's passive is a neutral objective minigame now"

"wait why? he... was better before? this was unnecessary, why did you do this"

"it's unique"

"w h y"

Shahamut1 votes

lol, I actually outline this VERY thing in my long post in gameplay+

Everything they wanted to spires to achieve did not happen.

PopcornBunni1 votes

Skarner already has a passive though.

You're thinking of RekSai who's passive is "Rek'Sai's W works as intended"

Shahamut1 votes

I would rather trade you passives...

PopcornBunni1 votes

{quoted}

I would rather trade you passives...

Rek'Sai would love to have Skarner's massive AS boost in clears.

Shahamut1 votes

only clears it makes any difference on is the first, MAYBE the second. And that early, its hardly anything, certainly not massive XD

And Skarner would love to have his full kit not ONLY be accessible in the jungle, and only IF you control the spires.

Oh yeah, and no mana. That would also be nice!

PopcornBunni1 votes

Fury as a resource isn't a passive, otherwise Renekton Rengar Gnar Shyvana Tryndamere all have additional passives.

All of them besides Rek'Sai have some form of mechanic though.

Trynd's passive isn't that he uses fury, it's his bonus crit chance Renekton's passive isn't the upgrades to his abilities, it's doubled fury generation at low health Gnar has his transformation Rengar has, well like 50 passives, bush jumps, tooth collection, cool down resets, on top of those resets granting empowered abilities Shyvanna's passive isn't even tied to her fury at all

But Rek'Sai's passive is just a part of her W.

Like hey here's some awesome new passive ideas for characters, just get rid of the ones they have and add these:

Leona "Shield of Daybreak's resistance duration is increased if it hits an enemy" Anivia "Enemies stunned by Anivia's Q or caught in a fully formed ult take bonus damage from E" Garen "Garen's Q briefly silences enemy champions it hits" Camille "Hookshot sends Camille further when aimed toward enemies while on a wall." Veigar "Veigar's W stuns enemies that come in contact with the wall"

At least Skarner's passive does SOMETHING, if not much. Rek'Sai is among the few characters with legitimately no passive though. The others being Karma (Just an explanation of how her R works), Jayce (Again just a function of his R), and Yorick (Okay very very technically he has a passive without Q level 1 that makes graves, but he exclusively starts Q such that if it was moved to a passive effect of Q itself there would be a 0% difference in Yorrick's gameplay).

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