Ultra Rapid Attack Speed Improvements For The Next ARURF

ArnoldSchwarzens··1 votes·925 views

So currently, on top of getting the 80% CDR upfront, every percentage attack speed from all sources is doubled, to let auto attacking champions have as much fun as casters.

This doesn't really work though, because of several reasons.

The first reason is that while everyone starts with the 80% CDR upfront, everyone still has their base attack speed unchanged, so casters will always be better than auto attackers early on.

The second reason is the attack speed cap. While the cap on CDR is doubled, the cap on attack speed is still 2.5 so even if you buy a lot of items you will overcap really quickly. Both of these reasons make auto attack centered build rather meh compared to CDR builds.

So instead of doubling the bonus percentage base attack speed you can gain from items, the base attack speed of every champion should be doubled aswell as the cap of attack speed, so from 2.5 to 5.0 attacks per second.

Not only would this give this the attack based champions the early power they desperately need, it also practically doubles the attack speed gained from items like it did in previous URFs already because bonus attack speed gained from items, runes and masteries is based on base attack speed. On top of that, it also allows attack speed builds to keep up with the amount of late game power that spell based builds get because the cap is also doubled.

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fuffychan1 votes

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