Why the fuck is Xin not being disabled or hotfixed?
He's literally killing inhibitor turrets in 8 hits. What the fuck, Riot?
He's literally killing inhibitor turrets in 8 hits. What the fuck, Riot?
can do it in 3 hit and 1 skill
Even though it is.
As a Ziggs main. With lich bane... it is entirely true
"8 hits" lol
Could do it in less if you have a fuck ton of stacks.
While I don't share OP's opinion and am not shitting my britches about Xin, I feel like Nasus wrecking a tower is more acceptable. At least he has to sit there and stack Q on minions in lane for a while before he is that monstrous.
Has about a 51 percent win rate. Pretty balanced for a fighter. Nough said.
[{quoted}](name=Cersi Lannistar,realm=NA,application-id=3ErqAdtq,discussion-id=6jMtQARo,comment-id=0000,timestamp=2017-10-03T07:13:38.624+0000)
Has about a 51 percent win rate. Pretty balanced for a fighter. Nough said.
Does that somehow change the fact that he is killing inhibitor turrets in 8 hits? This has to be a bug.
Also, his win rate is around 52% and steadily increasing.
xin has always been op but just like riven riots favorite so no nerf anytime soon....
Would you be so kind to add some evidence?
Which scaling AD can't get kill an inhibit turret in 8 hits?
Cuz he isnt broke...
He always did this lmao, especially sporting a trinity force. It's nothing new.
Hmm... So now that Xin Zhao builds AD (which works on towers) instead of On-hit (which doesn't work on towers except for Sheen proc), suddenly he's bugged for taking turrets in less hits? Nevermind that those hits take more time due to the lower attack speed, right?
Also, according to lolalytics as of this very moment, his win rate is 50.59%. Dunno where you're getting that 52% and climbing win rate you just threw out.