with all the true damage in the game...
why not make a item that has resists vs true damage (i dont mean HP either) make a item that has a passive that adds TRUE resistance to true damage to add counterplay element to it, instead of just giving up that true damage is uncounterable through resists. if theres a true damage comp (conqueror or adc) then theres a item that should counter it at least and make you somewhat actually more tank instead of ranging from weaker to useless resists.
reduces true damage from
(and conqueror if you are critting with it)
or
or
with conquerer

