Is it possible for Gangplank to have another QoL buff? Primilary his bonus AD?

Darkomantis··7 votes·942 views

It's been awhile since Gangplank got last touched with his buff to his ultimate. I'm not going to bother asking for the self-suppress on his E to be removed since that has been repeated for many years now. But I do want to ask... Is it possible for Gangplank to have his AD scaling buffed to be percentage AD scaling?

The reason I'm saying this is because Gangplank has no other strong steroid besides his Q and has to farm heavy to buy a lot of items just to be relevant in this Tank-meta. This leaves Gangplank to be forced into two options: use an on-hit build path or a tank build path. The on-hit build has good burst but at times can offer subpar DPS if his team isn't doing exceptionally well and/or the other team is really tanky while the tank build can at times leaving you wanting to do more than just be a tack. The pirate needs his bonus AD scaling changed so that he can use more situational items(item 3153 item 3156 item 3035) more confidently and have more synergy with AD besides the occasional IE crit. This will help Gangplank to not be easily ignored come late-game when the enemy team has armor/health(or BT) and can have some strength behind his autos in-between Qs. Remember that Gangplank has no gap-closer, melee, and is very gold reliant(which even his Q gold can't solve).

4 Comments

Darth Valer2 votes

I don't want Gangplank to become even more gold-reliant than he already is (as he would become having his passive AD bonus scaling from stats coming from items). I think he should either have a standard kit, with a pretty straightforward identity or keep his jack of all trades skillset while acquiring the tools to let it work. Right now he can do anything yet failing to be relevant in each field.

I hope his rework will bring him some hard CC, a dash or something like that. Perhaps crit reliability (Yasuo Tryndamere ) Or some fancy mechanics, like they did with Sion: that is overloaded abilities that require skill or particular conditions to be fully delivered.

Darkomantis1 votes

[{quoted}](name=Darth Valer,realm=EUW,application-id=3ErqAdtq,discussion-id=6QsFZbv2,comment-id=0000,timestamp=2015-04-26T17:39:54.306+0000)

** I don't want Gangplank to become even more gold-reliant than he already is** (as he would become having his passive AD bonus scaling from stats coming from items). I think he should either have a standard kit, with a pretty straightforward identity or keep his jack of all trades skillset while acquiring the tools to let it work. Right now he can do anything yet failing to be relevant in each field.

I'm not sure what you mean there. If Gangplank gets more AD from items then that means he gets more gold out of it which would = Gangplank being less gold reliant. Also, if Gangplank can get more AD from items then that would put him more into the Melee Carry role and less of a soft bruiser.

Darth Valer2 votes

Right now the bonus AD is 20/40 (at rank 5) regardless of itemization and, thus, gold. Making it scale with bought AD means his kit is even more useless on his own and more item-dependent.

Darkomantis1 votes

You do know that most if not all Gangplank players max Raise morale right? That would mean you reach rank 5 on Morale at level 18. By that you should have almost a full build. Let's say that Riot gave Gangplank a 20% Bonus AD scaling(similar to Zed's Rank 4 Living Shadow) and you were to get a Hydra + IE = 155 AD. With the % AD scaling Gangplank would get +31 AD for himself and that's not including the masteries or rune page. % AD would be an overall** buff** to Gangplank.

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