The reason the balance team is so hated (patch 8.20 example)

lolipopevelynn··3 votes·949 views

Evelynn vs Graves nerfs. First off i agree eve needed a nerf, maybe not as big as what she ended up getting but that is besides the point. the main point here is that graves and eves are both easily considered the best junglers in the game. we are talking top 3 easily here. graves winrate and play rate is similar if not higher than eves. With that being said lets look at the nerfs both of them got in the same patch.

> Evelynn's too easily able to kill enemies without Allure, particularly in the early-mid game. > E - Whiplash > EMPOWERED DAMAGE95/115/135/155/175 ⇒ 75/100/125/150/175 > R - Last Caress > DAMAGE150/275/400 ⇒ 125/250/375 > EXECUTE DAMAGE300/550/800 ⇒ 250/500/750

now lets look at what graves got

> For how well he scales, Graves takes over early games too reliably—even for an early-game-oriented champion. > Base Stats > BASE AD 66 ⇒ 63

now im not here to bitch and moan about eve getting nerf, as i said she did need one and i really dont care as i am no stranger to eve nerfs. but this HUGE and just blatant favoritism over how hard a champion is hit when both of them have similar dominance problems is an issue to me. So all i want to ask is, WHY? WHY not hit graves harder than a damn 3 AD nerf...? Is it that much of a pain to just tone down his kit damage aswell considering no other champion in the game can actually 1v1 this guy? even if you dont hit his damage, how about his tankyness and his stickiness? idk, something, anything at all really, that he will actually feel?

5 Comments

giannishannibal2 votes

Well potentially the 3 ad can become a huge nerf. Hear me out first. 3 AD less in the early means spending more time in the jungle to clear=less time to gank a lane in order to snowball. Also staying in the jungle longer= having lower health in the early= higher risk to gank with the same reward. So in a sense it MAY contribute in less ganks=less kills/asissts=less gold=getting the items later=delaying his spikes= maybe make him more bearable/passable to play against. AGAIN I repeat it MAY POTENTIALLY slow him down and get him in line and give time to lanes to get items to deal with him and stop his snowballing. But maybe not we need to let some days to pass and gather games to analyze to see and compare the the graves average to see if the nerf worked as intented.

lolipopevelynn1 votes

{quoted}

Well potentially the 3 ad can become a huge nerf. Hear me out first. 3 AD less in the early means spending more time in the jungle to clear=less time to gank a lane in order to snowball. Also staying in the jungle longer= having lower health in the early= higher risk to gank with the same reward. So in a sense it MAY contribute in less ganks=less kills/asissts=less gold=getting the items later=delaying his spikes= maybe make him more bearable/passable to play against. AGAIN I repeat it MAY POTENTIALLY slow him down and get him in line and give time to lanes to get items to deal with him and stop his snowballing. But maybe not we need to let some days to pass and gather games to analyze to see and compare the the graves average to see if the nerf worked as intented.

The thing is, eves Q nerfs also contribute heavily to nerfs in her clear speed. so her nerfs, since she isnt exactly a AA dependent champion, results in her staying in the jungle longer, more so than the 3AD loss on graves. my argument is that he should have been hit alot harder then than this literal slap on the wrist he got. and riot does this alot.

seIfish1 votes

They don't want to make it a big difference for worlds. A bigger impact on someone's kit might screw with the meta, esp when picks like Graves can be used (as seen in worlds) and Eve being irreverent in worlds. Small fixes / nerfs / changes will be made here and there for everyone to utilize, but they're not gonna do super game changing fixes. (IE 2015 Juggernaut patch)

Simpumba2 votes

{quoted}

They don't want to make it a big difference for worlds. A bigger impact on someone's kit might screw with the meta, esp when picks like Graves can be used (as seen in worlds) and Eve being irreverent in worlds. Small fixes / nerfs / changes will be made here and there for everyone to utilize, but they're not gonna do super game changing fixes. (IE 2015 Juggernaut patch)

Patches dont matter for worlds. The patch for worlds is locked I believe, so these changes don't actually influence worlds a bit(I could be wrong, but this is what I'm hearing)

The Bad Touch1 votes

The issue with Graves has been, and still is how well he farms due to his knockback.

That's what they need to tone down. More time kiting camps means less time ganking early. A well played Graves takes zero damage from melee camps.

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