Reminder: Spellshields are a thing.

ReshiKillim··1 votes·240 views

I keep seeing complaints about Zoe all over the place, and I kinda feel like I'm obligated to say it since I don't really see people talking about it.

Edge of Night or Banshee's veil can allow you to bully Zoe if you properly use them. Or at the very least, protect you from getting bullied by her. If you're playing an assassin/melee DPS, Edge of night will protect you enough that you should be able to force Zoe into a bad position, if not outright kill her.

Spellshields will block the full damage of her Q, or will block the entirety of her sleep bubble.

Nocturne in particular is good at screwing over Zoe throughout the game, because with Edge of Night and his own spellshield you can invalidate half her kit. Hell, if you really want to screw over Zoe, you can take Banshee's too for triple spellshields. He does have a little bit of AP scaling so it's not a waste either.

And if you're playing an AP vs Zoe, there's no reason not to build Banshee's. You get AP, you get MR, and a spellshield that can save you from a unexpected 100-0.

There's a lot of good defensive options that're still good offensively, Death's Dance, Sterak's, the spellshield items, Mercurial, Maw. And probably a few others I'm forgetting. Anyway, point is, most of them are really good to have when you're playing vs Zoe. And for some reason, I usually don't see them being built.

9 Comments

Chermorg3 votes

Reminder: Players are complaining about the champion because they don't want to take the time to discover and put into play counterplay to the champion as designed.

The inflexibility of players is why Zoe is getting many complaints. I'm not saying she doesn't need tuned. But players who complain her kit will never work or ask for huge removals are usually trying to build glass cannon or assassin against her.

Dead flag blues2 votes

{quoted}

Reminder: Players are complaining about the champion because they don't want to take the time to discover and put into play counterplay to the champion as designed.

The inflexibility of players is why Zoe is getting many complaints. I'm not saying she doesn't need tuned. But players who complain her kit will never work or ask for huge removals are usually trying to build glass cannon or assassin against her.

Most people complain that "she deals way too much damage". No shit, she's a burst mage and hit her entire combo on you. As a Zoe player I'm only concerned about her E cd being way too forgiving and the RNG drop from minions (obviously you can zone her, but getting a teleport from a minion is really unfair)

Chermorg1 votes

I don't know that it's forgiving. It's not like a jhin trap or teemo shroom that's invisible. It only affects one person where both of those affect everyone nearby (AOE), and other reasons. I don't think it's too forgiving. I think it does require a conscious effort by the opponent to avoid the trap, but it's pretty damn visible and it's not that big.

I think the teleport shard from minions is kinda interesting. In midlane, where she is normally played, the one (maybe two? sometimes none?) teleport shard she gets in a game isn't going to make that big a difference if it's played around properly by the opponent. Maybe give TP a slightly faster expiry rate when picked up? I'm not sure that needs changed either tbh.

Śhunpo1 votes

{quoted}

I don't know that it's forgiving. It's not like a jhin trap or teemo shroom that's invisible. It only affects one person where both of those affect everyone nearby (AOE), and other reasons. I don't think it's too forgiving. I think it does require a conscious effort by the opponent to avoid the trap, but it's pretty damn visible and it's not that big.

I think the teleport shard from minions is kinda interesting. In midlane, where she is normally played, the one (maybe two? sometimes none?) teleport shard she gets in a game isn't going to make that big a difference if it's played around properly by the opponent. Maybe give TP a slightly faster expiry rate when picked up? I'm not sure that needs changed either tbh.

So you don't believe that RNG is unhealthy? I guess the Zoe is just the better player if she picks up a Protobelt active and runs me down in lane. I guess the Zoe player is better than me if she picks up a Teleport and gets an item advantage on me. You see where I'm going.

Also, the trap needs to be removed from E. Her E is already a fantastic CC ability as is, she doesn't need a pseudo-reward for missing it.

Chermorg1 votes

Where's all the complaints about critical strike chance then?

Śhunpo1 votes

{quoted}

Where's all the complaints about critical strike chance then?

All over the boards and Reddit because ADCs are grossly overpowered right now.

Śhunpo2 votes

{quoted}

Reminder: Players are complaining about the champion because they don't want to take the time to discover and put into play counterplay to the champion as designed.

The inflexibility of players is why Zoe is getting many complaints. I'm not saying she doesn't need tuned. But players who complain her kit will never work or ask for huge removals are usually trying to build glass cannon or assassin against her.

Oh....so the tanks who are getting chunked are building glass cannon/assassin, yeah?

The 3k+ 100 MR+ behemoths, yeah?

No. Zoe doesn't care if you're a tank or a squishy, she WILL chunk you.

MorganFreemanBot1 votes

{quoted}

Reminder: Players are complaining about the champion because they don't want to take the time to discover and put into play counterplay to the champion as designed.

The inflexibility of players is why Zoe is getting many complaints. I'm not saying she doesn't need tuned. But players who complain her kit will never work or ask for huge removals are usually trying to build glass cannon or assassin against her.

This is basically the same reason Yasuo is reviled.

People don't like to adapt their gameplay or improve as players.

Mordepool1 votes

I haven't lost to her yet. I can't say I had fun During any of those games however

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