Second [NEW] AP jungle Item Suggestion
So, ok AD has 2 jungle items (mostly used by different champions but still gives more specific answers for each need (and i know 1 is clearly more powerful)).
this would help champs like
and others that don't quite benefit from Runeglaive
#1
(jungler item) + 
Item stats:
50 Armor 50 ability power 25% Mana regen Unique Passive Magus: Takedowns (kills or assists) will grant Magus stacks, increasing cooldown reduction by 0.5% and ability power by 0.5%, maxes at 30 stacks. Takedowns on: ● Large monsters and champions grant 1 stack. ● Rift Scuttlers grant 2 stacks. ● Dragon, Baron Nashor grant 5 stacks.
Transforms into Archmage at 30 stacks, gaining: 15 Magic pen When the user casts a spell on an enemy, debuffs on that target are extended by 15% (max 3 stacks on a target)
#2
(jungler item) + ~~
~~
+
Item stats:
200 HP 15 Magic pen 30 ability power Unique Passive Magus: Takedowns (kills or assists) will grant Magus stacks, increasing cooldown reduction by 0.5% and ability power by 0.5%, maxes at 30 stacks. Takedowns on: ● Large monsters and champions grant 1 stack. ● Rift Scuttlers grant 2 stacks. ● Dragon, Baron Nashor grant 5 stacks.
and
, for example, would prefer more AoE clear, in fact they usually skip it and buy
right after they upgrade their machete into
).
If you're talking about the existence of Devourer, you should know that item is meant for AS (attack speed) champions, which can be AD, AP, hybrid, or tank.
needs to be reworked (again) the fact that champions can proc on hit effects twice seems kind of broken to me. Champions like
etc. Can have super damage and/or healing is kind of stupid to me. I think I'd rather have
back.
's territory.